Armourer's Workshop Mod — Configuration
Commands and Configuration
Server administrators can use commands to manage skins and enforce performance limits.
/armourers exportSkin <name>: Exports the skin currently in the Armourer to the server's skin folder./armourers setItemAsSkinnable: Allows the item currently held in hand to accept skins (useful for mod compatibility)./armourers clearDyes: Clears dye data from a skin item.
Configuration: The mod's config file allows for deep customization, including setting the maximum number of cubes allowed per skin, enabling/disabling the Global Library, and adjusting the render distance for complex models to maintain server performance.