WorldWeaver — Guide
What It Provides
WorldWeaver is organized into small modules that together cover the whole world-generation workflow:
- Biome APIs - registering biomes, attaching climate parameters and injecting them into the nether, end or overworld biome sources.
- Feature APIs - registering configured and placed worldgen features (plants, ores, surface decorations) with helper builders.
- Structure APIs - registering structures, structure sets and processors.
- Surface-rule APIs - attaching custom surface rules to biomes so they can shape their own terrain surface.
- Tag APIs - creating and populating block, item and biome tags from code.
- World preset and level-stem helpers - managing dimension setup and world presets.
- Datagen utilities - generating models, tags and other assets at build time.
- WunderLib - the bundled UI/layout toolkit used by the team's screens.
If you are not a mod developer, none of this is visible in game - the library simply has to be present so dependent mods can run.
Which Mods Need It
Install WorldWeaver only when another mod lists it as a required dependency. In this build's family:
- BCLib - the BetterX core library - runs on top of WorldWeaver.
- BetterNether - the nether-overhaul mod - requires both WorldWeaver and BCLib.
The download pages of dependent mods link back to this library from their Requires box.