Scape and Run: Parasites Mod — Guide
Evolution Phases
The mod operates on a global Evolution Phase system. Parasites earn points through various tasks, and as the phase increases, new mobs spawn and world-wide penalties apply.
| Phase | Points Required | Key Effects |
|---|---|---|
| Phase 0 | 0 | Only Buglins spawn. Infection begins. |
| Phase 1 | 400 | Rupters unlock. Parasites spawn in groups. |
| Phase 2 | 1,500 | Assimilated mobs (Humans, Cows, etc.) spawn naturally. |
| Phase 3 | 100,000 | Dispatchers and Beckons appear. Passive point gain starts. |
| Phase 4 | 1,000,000 | Primitive Parasites unlock. Parasites can break blocks. |
| Phase 5 | 10,000,000 | Parasite Biome begins to form. Adapted Parasites unlock. |
| Phase 6 | 30,000,000 | Pure Parasites (Vigilante, Marauder) spawn naturally. |
| Phase 7 | 100,000,000 | Preeminent Parasites unlock. Crops grow 30% slower. |
| Phase 8 | 500,000,000 | Feral Parasites unlock. Experience drops are disabled. |
| Phase 9 | 1,000,000,000 | Total Slaughter: Parasites hunt everything. Crops stop growing. |
| Phase 10 | 1,800,000,000 | Non-parasites stop spawning naturally. Stats increased by 7%. |
Point Acquisition
- Killing a Mob: 1 Point
- Assimilating a Mob: 6 Points
- Merging (Moving Flesh): 9 Points
- Infesting a Block: 6 Points
- Sleeping: Adds 3 to 18,000 points (depending on phase).