Realistic Terrain Generation Mod — Configuration
Configuration
RTG is highly configurable via the rtg.cfg file located in the /config/RTG/ directory. For 1.12.2 and 1.10.2, the configuration is split into general settings and individual biome files.
General Settings (rtg.cfg)
| Category | Option | Default | Description |
|---|---|---|---|
| Bedrock | Flat Bedrock | 0 | Set to 1-5 for layers of flat bedrock at the bottom of the world. |
| Boulders | Enable Boulders | true | Toggles the generation of cobblestone boulders in various biomes. |
| Caves | Cave Density | 14 | Controls the frequency and size of cave systems. |
| Dungeons | Dungeon Frequency | 8 | Controls how often dungeons generate. |
| Rivers | River Scale | 1.0 | Adjusts the width and frequency of rivers. |
| Villages | Village Frequency | 1 | Higher values increase the distance between villages. |
Biome-Specific Configs
Each supported biome has its own configuration file within the /config/RTG/biomes/ folder. These allow you to:
* Enable/Disable RTG Terrain: Revert specific biomes to vanilla generation.
* Enable/Disable RTG Decorations: Toggle custom tree and plant placement.
* Surface Patches: Customize the blocks used for the top layer of the biome (e.g., replacing grass with coarse dirt).