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ProjectE — Reference

Machines - Collectors, Condensers, Relays & Furnaces

ProjectE's machine set generates, stores and spends EMC automatically:

Energy Collectors (MK1-MK3)

Generate EMC from light and use it to upgrade fuel items along the alchemical fuel chain (coal, mobius fuel, aeternalis fuel...). Higher marks generate faster and hold more. They work with hoppers and pipes for full automation, and an output lock lets you choose exactly what they produce.

Energy Condensers

Duplicate any learned item from EMC fed to them: set a target item and the condenser materializes copies as EMC flows in. Feed them with Collectors or by dumping unwanted items in.

Anti-Matter Relays (MK1-MK3)

Buffer and forward EMC between machines, boost adjacent Collectors, and charge Klein Stars. Items piped into a relay are burned into EMC.

Dark Matter & Red Matter Furnaces

Smelt faster than vanilla and hold more fuel; the Red Matter Furnace is the quicker of the two. They fit hopper automation like a vanilla furnace.

Matter, Tools & Armor

Dark Matter and Red Matter are the mod's high-EMC materials, crafted from aeternalis fuel and diamonds and then forged into gear:

  • Tools. Extremely durable, extremely fast tools with unique charged abilities - area mining, terraforming, and more. Red Matter tools (including the multi-purpose Red Katar and Red Morningstar) outclass their Dark Matter counterparts.
  • Armor. Dark Matter, Red Matter and Gem armor sets provide strong damage reduction, with the Gem set at the top.
  • Blocks. Both matters can also be placed as decorative/storage blocks and are used throughout the mod's late-game recipes.

Rings, Amulets & Items

A collection of powered items rounds out the kit:

  • Swiftwolf's Rending Gale - creative-style flight plus a repulsion field against projectiles.
  • Ring of Ignition - fire immunity and fire-starting.
  • Ring of Arcana - combines several ring effects in one item.
  • Watch of Flowing Time - time control: speeds up nearby machines and can slow entities.
  • Repair Talisman - repairs items in your inventory over time.
  • Black Hole Band - magnet effect, pulling drops to you.
  • Nova Catalyst / Nova Cataclysm - stable, placeable explosives on demand.
  • Mercurial Eye - builds and swaps blocks in the world straight from EMC.
  • Alchemical Chests and color-coded Alchemical Bags - large and portable storage; bags of the same color share one inventory.
  • Gem of Eternal Density - condenses low-value items in your inventory into denser, higher-EMC ones.

Most powered items draw EMC from consumable fuels or a Klein Star in your inventory.