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Modular Routers Modules

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Contents (5)
  1. Transfer Modules
  2. World Interaction Modules
  3. Specialized Modules
  4. Next guides
  5. More in this wiki

Modules define the specific actions a router takes. Most modules are directional and can be configured by right-clicking them in the air or clicking them while inside the router GUI.

Transfer Modules

Module Description
Puller Mk1 Pulls items from an adjacent inventory into the buffer.
Puller Mk2 Pulls items from a remote inventory (up to 12 blocks away). Requires 'syncing' to the target block by shift-right-clicking it.
Sender Mk1 Sends items from the buffer to the first inventory found in a straight line (up to 8 blocks).
Sender Mk2 Sends items to a specific remote inventory (up to 24 blocks). Requires syncing.
Sender Mk3 Sends items to a specific remote inventory across any distance or dimension (requires energy).
Distributor Distributes items from the buffer to multiple nearby inventories in a round-robin or random fashion.
Vacuum Sucks up dropped items in a radius around the router.
Player Interacts with the player's own inventory (main, offhand, or armor slots) regardless of distance.

World Interaction Modules

Module Description
Placer Places the item in the buffer as a block in the world.
Breaker Breaks the block adjacent to the router and puts the drops into the buffer.
Extruder Mk1/Mk2 Extends a line of blocks from the buffer and retracts them (ideal for drawbridges). Mk2 allows for complex shapes.
Activator Simulates a player right-clicking or attacking with the item in the buffer.
Dropper Drops the item in the buffer into the world as an entity.
Flinger Similar to the Dropper, but launches the item with velocity in a specific direction.

Specialized Modules

Module Description
Fluid Mk1/Mk2 Transfers fluids between the router (using buckets in the buffer) and adjacent/remote tanks.
Energy Output Pushes FE from the router's internal buffer to an adjacent block.
Energy Distributor Wirelessly pushes FE to up to 8 nearby energy-receiving blocks.
Detector Emits a redstone signal based on the contents of the router's buffer.
Void Deletes items in the buffer that match the filter.