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Bleeding
Bleeding is a damage-over-time effect similar to Poison or Wither. It can be inflicted by various sources, including swords, arrows, cacti, and specific mobs like
Spiders or Zombies. The severity of the effect increases with the game stage.
- Cure: Can be removed using
Bandages or
Golden Bandages. - Scaling: In Expert Mode, bleeding starts at Level II. In Master Mode, it starts at Level III.
- Movement Factor: Damage frequency increases if the player is moving (running > walking > standing still).
Mob Groups
Hostile mobs have a chance to spawn in organized groups consisting of one Leader and several Followers.
- Leaders: More likely to wear high-quality armor and carry banners
- Followers: Typically equipped with weapons and will focus on the same target as their leader
Treasure Bags
Treasure Bags are unique loot containers inspired by Terraria. They are awarded to every player participating in a boss fight or raid.
| Bag Type | Source | Notable Loot |
|---|---|---|
| Undead Army Bag | Defeating the Undead Army | Soul Jar, Cloth, Bones, Gold |
| Warden Bag | Defeating the Warden | Sonic Scroll, Echo Shards |
| Wither Bag | Defeating the Wither | Wither Sword, Infernal Sponge |
| Ender Dragon Bag | Defeating the Ender Dragon | Ender Pouch, Enderium Shard Locator |
| Angler Bag | Fishing (every 16 items) | Enchanted Fishing Rods, Nautilus Shells |

Cloth
Enderium Shard










