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Majruszs Progressive Difficulty Core Mechanics

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Contents (5)
  1. Bleeding
  2. Mob Groups
  3. Treasure Bags
  4. Next guides
  5. More in this wiki

Bleeding

Bleeding is a damage-over-time effect similar to Poison or Wither. It can be inflicted by various sources, including swords, arrows, cacti, and specific mobs like Spiders or Zombies. The severity of the effect increases with the game stage.

  • Cure: Can be removed using Bandages or Golden Bandages.
  • Scaling: In Expert Mode, bleeding starts at Level II. In Master Mode, it starts at Level III.
  • Movement Factor: Damage frequency increases if the player is moving (running > walking > standing still).

Mob Groups

Hostile mobs have a chance to spawn in organized groups consisting of one Leader and several Followers.

  • Leaders: More likely to wear high-quality armor and carry banners
  • Followers: Typically equipped with weapons and will focus on the same target as their leader

Treasure Bags

Treasure Bags are unique loot containers inspired by Terraria. They are awarded to every player participating in a boss fight or raid.

Bag Type Source Notable Loot
Undead Army Bag Defeating the Undead Army Soul Jar, Cloth, Bones, Gold
Warden Bag Defeating the Warden Sonic Scroll, Echo Shards
Wither Bag Defeating the Wither Wither Sword, Infernal Sponge
Ender Dragon Bag Defeating the Ender Dragon Ender Pouch, Enderium Shard Locator
Angler Bag Fishing (every 16 items) Enchanted Fishing Rods, Nautilus Shells