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Kinetic Avatar Sync Mod Wiki & Guide

Java EditionModGuides 4FAQ 10Related mods 48

Kinetic Avatar Sync Mod fixes player animation glitches between Create and Entity Model Features. It pauses custom model animations whenever you ride skyhooks, climb ropes, or hold onto moving physics objects. Without this fix, animated player models clip awkwardly through handles and zipline gear.

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Contents (4)
  1. Guides
  2. Frequently asked questions
  3. Gallery
  4. You May Also Like

Guides

Step-by-step, in-game.

Frequently asked questions

Do I need to install this mod on the server?
No, Kinetic Avatar Sync Mod is client-side only, so you can use it in single-player or on servers without asking admins to install anything.
Why does my character's arms clip through the skyhook when I ride it?
This mod automatically pauses your custom animations while you're on skyhooks to prevent clipping; if you still see clipping, make sure the mod is enabled and loaded after both Create and Entity Model Features.
Will this work with Fresh Animations?
Yes, Kinetic Avatar Sync Mod is designed to work alongside Fresh Animations Player Extension and other popular animation packs without conflicts.
My hands don't look right when I grab moving chains—how do I fix it?
The mod should handle this automatically, but check that you're using a compatible animation pack; if the issue persists, verify the mod loads after Entity Model Features in your mod list.

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