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How Group Fleeing Works
When you attack any passive mob, nearby passive entities of the same or compatible types will detect the threat and enter a fleeing state. They'll scatter away from the attacker, simulating realistic herd behavior.
Triggering the Fleeing Behavior
1. Locate a group of passive mobs — sheep, cows, pigs, chickens, or other passive animals clustered together work best
2. Attack one mob with any weapon or tool
3. Watch nearby mobs react — they will immediately turn and run away from you
4. Chase or let them escape — the fleeing state lasts until they've moved far enough away or the threat passes
Tips for Herding
- Mobs flee faster when you're actively chasing them
- Use this behavior to separate mobs from a group without harming others
- The fleeing radius depends on proximity — mobs further away may not react
- Repeated attacks keep the group in a panicked state longer
More guides for this mod
Farm or Breed Mobs Without Triggering PanicPrevent Specific Mobs from FleeingUnderstand How Fleeing Distance and Awareness Work








