IC2 Classic Mod — Reference
Core Mechanics: The EU System
The Energy Unit (EU) is the lifeblood of IC2 Classic. Understanding how it flows is critical to preventing your machines from exploding.
Voltage Tiers
Every machine has a maximum input voltage. Exceeding this will cause the machine to explode.
| Tier | Name | Max Voltage (EU/p) | Typical Source |
|---|---|---|---|
| 1 | Low Voltage (LV) | 32 EU | Basic Generators, BatBox |
| 2 | Medium Voltage (MV) | 128 EU | CESU, MFE, Wind Mills |
| 3 | High Voltage (HV) | 512 EU | MFSU, Nuclear Reactors |
| 4 | Extreme Voltage (EV) | 2048 EU | High-tier Transformers |
| 5 | Insane Voltage (IV) | 8192 EU | End-game Power Storage |
Cable Loss and Insulation
Energy is lost as it travels through cables. Better materials and insulation reduce this loss.
- Tin Cable: Best for LV. Very low loss over short distances.
- Copper Cable: Standard for LV/MV. Moderate loss.
- Gold Cable: Required for MV/HV. High loss unless insulated.
- HV Cable (Iron): Used for HV/EV. Massive loss over distance.
- Glass Fibre Cable: The gold standard. Extremely low loss and handles up to 512 EU/p (or more in specific configurations).
Resources and Ores
IC2 Classic introduces several new materials that are essential for crafting circuits, machines, and tools.
Natural Resources
- Copper Ore: Found at middle elevations. Used for basic wiring and small power storage.
- Tin Ore: Found at middle elevations. Used for tin cans, batteries, and bronze alloy.
- Uranium Ore: Rare, found deep underground. The primary fuel for Nuclear Reactors.
- Lead Ore: Used for radiation shielding and advanced batteries.
- Rubber Trees: These trees feature distinctive orange 'sticky resin' spots. Use a Treetap on these spots to collect resin, which is smelted or extracted into Rubber for insulating cables.
Alloys and Processed Materials
- Bronze: Created by mixing 3 Copper Dust and 1 Tin Dust. It is as strong as Iron but more durable.
- Refined Iron (Steel): Created by smelting Iron Ingots a second time (in 1.12.2) or via the Blast Furnace. Essential for machine casings.
- Carbon Plate: Made from Raw Carbon Mesh compressed in a Compressor. Used for high-end armor and machines.
Processing Machinery
Automation begins with processing raw materials into more efficient forms.
The Core Trio
- Macerator: Grinds ores into 2 Dusts, effectively doubling your ore yield. It can also grind gravel into flint or bone into bone meal.
- Electric Furnace: A faster, EU-powered version of the vanilla furnace.
- Extractor: Processes Sticky Resin into 3 Rubber (compared to 1 in a furnace). Also used to create Coils and Fuel.
Advanced Processing
- Compressor: Turns loose materials into dense plates. Essential for creating Carbon Plates and Advanced Alloy.
- Recycler: Consumes any item to produce 'Scrap'. Scrap can be used to create Scrap Boxes or as a catalyst in a Mass Fabricator.
- Mass Fabricator: Consumes massive amounts of EU to produce UU-Matter, a liquid or solid that can be crafted into almost any resource in the game.
- Induction Furnace: An advanced furnace that processes two stacks at once and becomes faster as it stays hot.
| Machine | Function | EU Usage (Base) |
|---|---|---|
| Macerator | Ore Doubling | 2 EU/t |
| Compressor | Plate Making | 2 EU/t |
| Extractor | Rubber/Cell Processing | 2 EU/t |
| Canning Machine | Food/Fuel Packaging | 1 EU/t |
Tools and Equipment
IC2 Classic replaces the need for disposable tools with rechargeable electric versions.
Electric Tools
- Mining Drill: Equivalent to an Iron Pickaxe/Shovel. Can be upgraded to a Diamond Drill.
- Chainsaw: A powerful axe and shears combo. Highly effective against leaves and wood.
- Electric Treetap: Quickly harvests resin without the manual clicking.
- Nano Saber: A high-tech sword that deals massive damage when turned on, consuming EU per hit.
Armor Sets
- Hazmat Suit: Protects the player from radiation (essential for handling Uranium) and fire damage.
- Nano Suit: High-tier armor that provides significant damage reduction using EU.
- Quantum Suit: The pinnacle of technology. It makes the player nearly invincible, allows for super-speed, massive jumps, and underwater breathing. It requires a Mass Fabricator to produce the necessary materials.