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Trail Generation
Trails are generated based on the movement of the Elytra's wingtips. The mod calculates the "Angle of Attack" to ensure trails spawn at the most realistic point. By default, trails only appear when the player is moving above a certain speed threshold, though this can be overridden in the settings.
Twirling
Twirling is a core mechanic that allows players to rotate their character model during flight. This is not just visual; the trails follow the rotation, allowing for the creation of complex spiral and helix shapes in the sky.

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