Wiki 9Minecraft Dynamic Lights Mod Wiki

Dynamic Lights Mod — Guide

Light Sources

The mod comes pre-configured to support a wide variety of vanilla items and entities. Each source has a specific light level (0–15) associated with it.

Supported Items

Item Light Level Notes
Torch 15 The standard for exploration.
Glowstone 15 High-intensity portable light.
Lantern 15 Works in both hands.
Soul Torch / Lantern 10 Dimmer, blue-tinted light.
Lava Bucket 15 Extremely bright but dangerous.
Glowstone Dust 10 Provides moderate light when held.
Redstone Dust 8 Faint red glow.
Powered Minecart 15 Useful for illuminating rail tunnels.
Jack o' Lantern 15 High-intensity light.

Supported Entities

Entity / State Light Level Behavior
Burning Mobs 12 Any mob currently on fire will emit light.
Primed Creeper 15 Creepers emit a progressive light pulse as they prepare to explode.
Flame Arrows 10 Arrows shot from a Flame-enchanted bow light up their flight path.
Blaze 15 Naturally emits light due to its fiery nature.
Magma Cube 8 Emits a faint glow from its core.

A Creeper glowing as it prepares to explode

Limitations

While powerful, the mod has specific limitations due to how Minecraft's engine handles light: * Water Sensitivity: Some items, like standard Torches, will not emit light if the player is submerged in water (unless configured otherwise). * Block Obstruction: Light may not emit correctly if the player is standing inside a non-air block, such as tall grass, spiderwebs, or thick foliage. * Waterfalls: Dynamic light typically only works in "full" water blocks; partial blocks or flowing waterfalls may not register the light source correctly. * Shaders: Some high-end shader packs that use their own lighting engines may conflict with or override the mod's visual effects.