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Compact Machines Room Persistence

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Rooms are fully persistent:

  • Everything built inside a room is saved with the world. Leave, save, quit, restart - re-enter and every block, item and machine is still exactly where you left it.
  • Rooms survive their machine block. Breaking a bound machine block does not delete the room - the block keeps its binding, and admins can re-attach blocks to rooms at any time with unbind/rebind.
  • Each room has a stable room code, the mod's address for that room in every command (tp, give existing, rebind).
  • Rooms work identically in multiplayer: they are stored server-side, multiple players can be inside rooms at once, and the rooms find player lookup shows who is where.