Biomancy Mod — Guide
Getting Started
The journey into Biomancy begins with the acquisition of biological materials. Standard tools are insufficient for extracting the specialized components needed for advanced bio-engineering.
The Primordial Core
Before you can craft any Biomancy tools, you must create a Primordial Core. This item acts as the heart of your first tools and machines.
| Ingredient | Amount |
|---|---|
| Raw Beef | 1 |
| Raw Porkchop | 1 |
| Raw Chicken | 1 |
| Raw Mutton | 1 |
| Rotten Flesh | 2 |
| Spider Eye | 1 |
| Ender Pearl | 2 |
The Flesh Plunderer
Once you have a Primordial Core, your first priority is crafting the Flesh Plunderer (also known as the Despoil Sickle). This weapon allows you to harvest unique biological drops from mobs.
- Recipe: 1x Primordial Core + 3x Bones + 2x Any Raw Meat.
- Function: Killing mobs with this tool yields specialized materials like Sharp Fangs, Bile Glands, and Sinew.
Resources & Materials
Using the Flesh Plunderer on various creatures provides the building blocks for all organic technology. Different mob types yield different resources.
Biological Drops
| Material | Source Mob Types | Usage |
|---|---|---|
| Sharp Fang | Predators (Wolves, Cats) | Weapons, Decomposer |
| Sharp Claw | Predators (Wolves, Cats) | Bio-Forge, Ravenous Claws |
| Bile Gland | Livestock (Cows, Pigs) | Decomposer, Digester |
| Sinew | Most Animals | Elastic Fibers, Crafting |
| Bone Marrow | Skeletons, Most Animals | Bone Fragments, Serums |
| Volatile Gland | Creepers | Volatile Fluid, Explosives |
| Toxin Gland | Spiders, Bees | Toxin Extract, Serums |
| Withered Marrow | Wither Skeletons | Advanced Components |
Processed Components
These items are primarily obtained by processing raw materials in the Decomposer: * Flesh Bits: Basic building material for flesh blocks. * Bone Fragments: Used in place of bones for organic recipes. * Elastic Fibers: Used for flexible organic constructs. * Mineral Fragments: Extracted from biological sources for hardening tissue. * Exotic Dust: Rare material used in high-tier bio-alchemy.
Bio-Alchemy & Serums
Serums are powerful biological agents crafted in the Bio-Lab. They are applied using the Bio-Injector.
| Serum | Effect |
|---|---|
| Rejuvenation | Reverts an animal to its baby form. |
| Aging | Forces a baby animal to grow up instantly. |
| Breeding Stimulant | Forces animals to breed (may cause minor damage). |
| Enlargement | Increases the size and HP of slimes and flesh blobs. |
| Shrinking | Decreases the size of entities. |
| Absorption | Grants 4 temporary absorption hearts to the user. |
| Cleansing | Removes all status effects (stronger than milk). |
| Insomnia Cure | Resets the player's insomnia timer to prevent Phantoms. |
| Frenzy | Increases attack speed and damage but causes loss of control. |