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Ars Nouveau Spell Crafting and Glyphs

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Contents (5)
  1. Glyph Categories
  2. Spellbook Tiers
  3. Common Glyphs
  4. Next guides
  5. More in this wiki

Spells are constructed by combining three types of Glyphs: Forms, Effects, and Augments.

Glyph Categories

  1. Forms: Determine how the spell is delivered (e.g., Projectile, Touch, Self, AOE).
  2. Effects: Determine what the spell does (e.g., Harm, Break, Ignite, Heal).
  3. Augments: Modify the properties of the spell (e.g., Amplify increases damage, Pierce allows projectiles to pass through targets).

Spellbook Tiers

  • Novice Spellbook: Access to Tier 1 Glyphs.
  • Mage Spellbook: Access to Tier 2 Glyphs. Crafted with a Novice Spellbook, Diamonds, Quartz Blocks, and Blaze Rods.
  • Archmage Spellbook: Access to Tier 3 Glyphs. Requires a Mage Spellbook and a Wilden Tribute (dropped by the Wilden Chimera boss).

Common Glyphs

Tier Glyph Type Effect
1 Projectile Form Fires a magical bolt.
1 Break Effect Breaks blocks (equivalent to iron pickaxe).
1 Harm Effect Deals magic damage to entities.
2 AOE Augment Applies the effect in a radius.
2 Amplify Augment Increases the power/damage of the effect.
3 Orbit Form Spells circle the caster.