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Building and Powering Sourcelinks

Sourcelinks generate the source energy that powers Ars Nouveau devices. There are four types, each fed by a different activity.

The Four Sourcelinks

  • Agronomic Sourcelink — generates source from crop growth nearby.
  • Alchemical Sourcelink — generates source from potion brewing.
  • Mycelial Sourcelink — generates source from mushroom-related activity.
  • Vitalic Sourcelink — generates source from mob activity.

Craft each at the Enchanting Apparatus. Place the Sourcelink near the activity it reacts to, not just anywhere — an Agronomic Sourcelink in a stone room produces nothing.

Feeding Source Into Devices

Sourcelinks output source that nearby machines consume. Devices that need source include:

  • Imbuement Chamber
  • Enchanting Apparatus
  • Basic Spell Turret, Enchanted Spell Turret, Adjustable Spell Turret
  • Arcane Core

Place the Sourcelink within range of the device you want to power. If a device isn't running, move the Sourcelink closer or check that its triggering activity is actually happening.

Practical Setup

For an Agronomic Sourcelink, plant a dense field of fast-growing crops right next to it. For an Alchemical Sourcelink, run a brewing stand continuously. For a Mycelial Sourcelink, keep a mushroom farm adjacent. For a Vitalic Sourcelink, pen animals nearby. Build the Sourcelink first, then build the farm around it.