Building and Powering Sourcelinks
Sourcelinks generate the source energy that powers Ars Nouveau devices. There are four types, each fed by a different activity.
The Four Sourcelinks
- Agronomic Sourcelink — generates source from crop growth nearby.
- Alchemical Sourcelink — generates source from potion brewing.
- Mycelial Sourcelink — generates source from mushroom-related activity.
- Vitalic Sourcelink — generates source from mob activity.
Craft each at the Enchanting Apparatus. Place the Sourcelink near the activity it reacts to, not just anywhere — an Agronomic Sourcelink in a stone room produces nothing.
Feeding Source Into Devices
Sourcelinks output source that nearby machines consume. Devices that need source include:
- Imbuement Chamber
- Enchanting Apparatus
- Basic Spell Turret, Enchanted Spell Turret, Adjustable Spell Turret
- Arcane Core
Place the Sourcelink within range of the device you want to power. If a device isn't running, move the Sourcelink closer or check that its triggering activity is actually happening.
Practical Setup
For an Agronomic Sourcelink, plant a dense field of fast-growing crops right next to it. For an Alchemical Sourcelink, run a brewing stand continuously. For a Mycelial Sourcelink, keep a mushroom farm adjacent. For a Vitalic Sourcelink, pen animals nearby. Build the Sourcelink first, then build the farm around it.