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Wizardry Golems Mod — Reference

Spells

The mod technically adds only two base spells, but their behavior is entirely dependent on the caster's equipped artifacts. These spells are categorized under the Earth and Fire elements but can shift based on the 'Golemancy' artifacts used.

Spell Name Tier Element Mana Cost Description
Summon Golem Apprentice Earth 30 Summons a single golem to fight by your side. The type of golem depends on your equipped artifacts.
Summon Golem Swarm Advanced Earth 120 Summons a group of smaller golems (such as a Terracotta Army) to overwhelm enemies.

Modular Casting

By default, these spells summon standard golems. However, by equipping specific artifacts (see the Artifacts section), the spell will automatically detect the item and change the entity summoned. For example, wearing the Ancient Emperor's Ring transforms the Summon Golem Swarm spell into a command to summon a Terracotta Army.

Golems & Mobs

The golems summoned via this mod are magical variants of the constructs found in the Extra Golems mod. They feature improved pathfinding and loyalty mechanics.

Featured Golems

  • Terracotta Warrior: Low health but summoned in large numbers. They move in formation and focus-fire on the master's target.
  • Flame Golem: A walking furnace that sets the ground on fire. Its attacks have a 20% chance to cause a small explosion.
  • Straythorn Golem: A tactical unit that places 'bramble' blocks to slow down enemies, making them perfect for defensive wizards.
  • Melon Golem: A non-combatant support golem. It stays close to the player and applies a 'Regeneration I' effect when the player falls below 50% health.
  • Obsidian Golem: The ultimate tank. It has 100 HP and is immune to fire and knockback, though it moves significantly slower than other variants.

Behavior & Stats

Golem Type Health Damage Special Ability
Clay Golem 20 4 Fast movement speed.
Iron Golem 100 7-21 High knockback.
Flame Golem 60 8 + Fire Leaves fire trails; explodes on death.
Melon Golem 15 0 Heals the owner.
Obsidian Golem 100 12 Knockback immunity; high armor.

Recipes & Obtaining

In keeping with the philosophy of Electroblob's Wizardry, most items in this mod are not craftable. They must be obtained through exploration:

  • Spell Books: Found in Wizard Towers, Dungeon Chests, or dropped by Evil Wizards.
  • Artifacts: Found in high-tier loot chests (Strongholds, Bastions, Desert Temples) or purchased from Master Wizards in the world.
  • Crystals: Standard Magic Crystals are used to recharge the Golemancy wands.

Note: If a recipe conflict occurs with other mods, users can enable the 'Alternate Scroll Recipe' in the Electroblob's Wizardry main config, which Wizardry Golems respects.