Tainted Magic Mod — Guide
Materials and Resources
The mod introduces several new materials required for its high-tier infusions and crafting recipes.
Shadowmetal
Shadowmetal is the core material of the mod. It is heavier and more durable than Voidmetal but lacks its innate self-repairing properties unless specifically infused. * Shadow Ore: Found naturally in the world in veins of 4-8 blocks. It can also be created by transmuting Stone in a crucible with Metallum, Praecantatio, Tenebrae, and Vacuos. * Shadowmetal Ingot: Obtained by smelting Shadow Ore in a furnace or via crucible transmutation.
Shards and Essences
- Warp Shard: Created by tossing a Balanced Shard into a crucible with 4 Alienis.
- Flux Shard: Created by tossing a Balanced Shard into a crucible with Vitium.
- Shard of Creation: An extremely rare and expensive endgame component made from Void Essence, Nether Stars, and Primordial Pearls. Used for the most powerful items like the Flyte Charm.
- Phial of Crimson Blood: Obtained by striking entities with a Hollow Dagger while carrying empty glass phials. This replaces the older 'Crystal Blood' mechanic.
Fabrics
- Shadow-Imbued Cloth: Crafted from Enchanted Fabric and Shadowmetal Ingots. Used for high-tier wand caps and armor.
- Crimson Cloth: Used to craft the iconic robes of the Crimson Cult.
Wands and Staves
Warpwood Rod and Staff
The Warpwood core is the signature wand of the mod. * Capacity: The rod holds 250 Vis, while the staff core holds 500 Vis. * Recharge Mechanic: Unlike other rods, Warpwood recharges its Vis based on the player's current Warp level. The higher the player's permanent and temporary warp, the faster the wand replenishes its stores.
Wand Caps
- Shadowmetal Caps: Provide a massive 35% Vis discount. Crafting them requires a Primordial Pearl (which is not consumed).
- Cloth Caps: Early-game alternatives including Crimson-Stained (7% discount) and Shadow-Imbued (7% discount).
Wand Focuses
Tainted Magic adds several unique focuses to the thaumaturge's arsenal:
- Eldritch Pulse (Dark Matter): Fires high-damage projectiles similar to those used by Eldritch Guardians. Can be upgraded with 'Diffusion' to fire multiple bolts.
- Shockwave Focus: Replaces the older Tainted Shockwave. It releases a burst of lightning that knocks back all nearby enemies.
- Taint Swarm Focus: Summons a tamed Taint Swarm to attack a specific target. The swarm persists until the target dies.
- Mage's Mace: Converts the wand into a melee weapon dealing 15+ damage. It consumes a small amount of Vis per hit.
- Lumos: Creates a persistent light source. Can be upgraded into the Ring of Lumos for mobile lighting.
- Salis Tempestas & Salis Aevus: Single-use items (formerly focuses) that allow the player to change the weather or time of day by throwing them.