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Prefab Core Mechanics

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Contents (5)
  1. The Blueprint System
  2. Structure Preview
  3. Clear Area Function
  4. Next guides
  5. More in this wiki

The Blueprint System

To build any structure, you must first craft its corresponding Blueprint item. Once held, right-clicking with the Blueprint opens a dedicated Graphical User Interface (GUI) where you can configure the structure's style, orientation, and additional features (such as including a mineshaft or specific chest contents).

Structure Preview

Every structure GUI features a Preview button. Clicking this creates a non-solid, translucent projection of the building in the world. - Movement: You can walk through the preview to check interior spacing. - Adjustment: While the preview is active, you can move around to see how it aligns with the environment. - Finalization: Once satisfied, return to the GUI and click 'Build' to place the blocks permanently.

Clear Area Function

Most blueprints include an option to 'Clear Area.' When enabled, the mod will automatically remove any existing blocks (grass, dirt, trees, etc.) within the footprint of the new structure to ensure a flat and clean foundation.