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Turrets are divided into tiers. A turret head cannot be placed on a base of a lower tier (e.g., a Tier 3 Rocket Launcher requires a Tier 3, 4, or 5 Base).
Disposable & Tier 1
- Disposable Item Turret: The entry-level defense. It has low accuracy and range but requires no power. It uses cobblestone or other junk items as ammo.
- Potato Cannon: A fun, low-damage turret that uses potatoes as ammunition.
- Machine Gun Turret: A rapid-fire Tier 1 turret. Uses Bullets and requires 100 RF per shot. Range: 18 blocks.
Tier 2 & Tier 3
- Incendiary Turret: Fires Blazing Clay that sets targets on fire and deals area-of-effect (AOE) damage. Range: 12
blocks. - Grenade Launcher: Launches grenades that explode on impact. High AOE damage. Range: 20
blocks. - Relativistic Turret: A utility turret that applies heavy debuffs (Slowness and Weakness) to targets rather than direct damage.
Tier 4 & Tier 5
- Rocket Launcher: Fires homing missiles at targets. Extremely high damage and range (30
blocks). - Teleporter Turret: Teleports targets away from the base. Useful for non-lethal crowd control.
- Laser Turret: High-frequency energy beam. Requires no physical ammo, only RF. Range: 25
blocks. - Railgun: The ultimate sniper. Deals massive damage with a very long range (50+
blocks) but has a slow fire rate. Requires 25,000 RF per shot.












