Mob Properties Mod — Configuration
Configuration System
The mod operates by reading configuration files located in the .minecraft/config/MobProperties directory. The files are organized by Mod ID and Entity Name.
Directory Structure
- config/MobProperties/: The root folder.
/ : A subfolder for each mod (e.g.,minecraft,specialmobs)..json : The specific configuration file for a mob (e.g.,zombie.json).
Scripting Logic
The mod uses a hierarchical logic system consisting of Conditions and Functions. 1. Conditions: Determine when a change should occur (e.g., if the mob is in a specific biome or at a certain height). 2. Functions: Determine what changes occur (e.g., setting health to 100 or giving the mob a diamond sword).

Commands
The mod includes administrative commands to help test and apply changes without restarting the Minecraft client or server.
/mobprop reload: Reloads all configuration files from the disk. This is extremely useful for iterative testing of drop rates or stat balances./mobprop debug: Toggles debug mode, which prints detailed information to the console whenever a mob spawns, showing which conditions were met and which functions were applied.