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Mob Properties Mod — Configuration

Configuration System

The mod operates by reading configuration files located in the .minecraft/config/MobProperties directory. The files are organized by Mod ID and Entity Name.

Directory Structure

  • config/MobProperties/: The root folder.
  • /: A subfolder for each mod (e.g., minecraft, specialmobs).
  • .json: The specific configuration file for a mob (e.g., zombie.json).

Scripting Logic

The mod uses a hierarchical logic system consisting of Conditions and Functions. 1. Conditions: Determine when a change should occur (e.g., if the mob is in a specific biome or at a certain height). 2. Functions: Determine what changes occur (e.g., setting health to 100 or giving the mob a diamond sword).

A page from a book in Minecraft

Commands

The mod includes administrative commands to help test and apply changes without restarting the Minecraft client or server.

  • /mobprop reload: Reloads all configuration files from the disk. This is extremely useful for iterative testing of drop rates or stat balances.
  • /mobprop debug: Toggles debug mode, which prints detailed information to the console whenever a mob spawns, showing which conditions were met and which functions were applied.