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Load My Tags hooks into the game's tag-loading step. During world/resource load the game reads every tag definition from vanilla, mods, and datapacks and resolves each entry to a real block, item, or other registered object.
- In vanilla behaviour, if any single entry in a tag cannot be resolved (it names something that is not registered), the game rejects the whole tag and treats it as if it contained nothing - so everything that referenced that tag breaks at once.
- With Load My Tags installed, the loader instead drops just the unresolved entry and keeps every valid entry in place. The tag still loads with all of its working contents.
- For each skipped entry it writes a warning to the log that names the tag and the bad entry, so you can see exactly what was invalid and where it came from.
The net effect is that one bad line no longer cascades into broken recipes, worldgen, or mod features - only the specific missing thing is left out, and you get a clear record of it.








