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KUDA Atmospheric and Sky Effects

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Contents (5)
  1. Volumetric Fog
  2. Sky and Clouds
  3. Weather Effects
  4. Next guides
  5. More in this wiki

KUDA Shaders completely transforms the skybox and atmospheric conditions of the Overworld, Nether, and End.

Volumetric Fog

The pack features a unique fog system that "breathes" and moves through the environment. This fog interacts with light sources, creating depth in forests and valleys. Unlike vanilla fog, KUDA's fog is density-based, meaning it becomes thicker in low-lying areas or during specific weather events.

Sky and Clouds

  • Realistic Clouds: Replaces blocky clouds with soft, drifting cirrus and cumulus clouds that react to the wind.
  • Celestial Bodies: The sun and moon feature realistic glares and halos. At night, the sky is filled with shimmering stars and a credible, glowing moon.

Weather Effects

During rain, the atmosphere becomes gloomy with increased fog density. Surfaces such as grass and stone appear "wet" through specular reflections, and rain particles are refined to look less intrusive.

Volumetric Fog and Sky