Contents (14)
Java What changed in 26.3
Everything below is measured by comparing the game files of 26.2 with 26.3 — not copied from patch notes.
124 new blocks and items. Hover a slot for the name; click to open its page.
Seen in game 4
Taken on a clean superflat world running Minecraft 26.3, with every new block placed on one board. Click to enlarge.
Blocks +90
Black Concrete Slab
Black Concrete Stairs
Black Wool Slab
Black Wool Stairs
Blue Concrete Slab
Blue Concrete Stairs
Blue Wool Slab
Blue Wool Stairs
Brown Concrete Slab
Brown Concrete Stairs
Brown Wool Slab
Brown Wool Stairs
Cyan Concrete Slab
Cyan Concrete Stairs
Cyan Wool Slab
Cyan Wool Stairs
Gray Concrete Slab
Gray Concrete Stairs
Gray Wool Slab
Gray Wool Stairs
Green Concrete Slab
Green Concrete Stairs
Green Wool Slab
Green Wool Stairs
Light Blue Concrete Slab
Light Blue Concrete Stairs
Light Blue Wool Slab
Light Blue Wool Stairs
Light Gray Concrete Slab
Light Gray Concrete Stairs
Light Gray Wool Slab
Light Gray Wool Stairs
Lime Concrete Slab
Lime Concrete Stairs
Lime Wool Slab
Lime Wool Stairs
Magenta Concrete Slab
Magenta Concrete Stairs
Magenta Wool Slab
Magenta Wool Stairs
Orange Concrete Slab
Orange Concrete Stairs
Orange Poplar Leaves
Orange Wool Slab
Orange Wool Stairs
Pink Concrete Slab
Pink Concrete Stairs
Pink Wool Slab
Pink Wool Stairs
Poplar Button
Poplar Door
Poplar Fence
Poplar Fence Gate
Poplar Hanging Sign
Poplar Log
Poplar Planks
Poplar Pressure Plate
Poplar Sapling
Poplar Shelf
Poplar Sign
Poplar Slab
Poplar Stairs
Poplar Trapdoor
Poplar Wall Hanging Sign
Poplar Wall Sign
Poplar Wood
Potted Poplar Sapling
Purple Concrete Slab
Purple Concrete Stairs
Purple Wool Slab
Purple Wool Stairs
Red Concrete Slab
Red Concrete Stairs
Red Poplar Leaves
Red Shrub
Red Wool Slab
Red Wool Stairs
Shelf Mushroom
Straw Bed
Stripped Poplar Log
Stripped Poplar Wood
White Concrete Slab
White Concrete Stairs
White Wool Slab
White Wool Stairs
Yellow Concrete Slab
Yellow Concrete Stairs
Yellow Poplar Leaves
Yellow Wool Slab
Yellow Wool StairsItems +121
Mobs and entities +3
How to make the new things 177
Hover a slot to see what goes in it.
Particles +3
Sound events +23
New in-game text 436
| Key | Text |
|---|---|
argument.swing_animation.invalid | Unknown swing animation type: %s |
biome.minecraft.dappled_forest | Dappled Forest |
block.minecraft.black_concrete_slab | Black Concrete Slab |
block.minecraft.black_concrete_stairs | Black Concrete Stairs |
block.minecraft.black_wool_slab | Black Wool Slab |
block.minecraft.black_wool_stairs | Black Wool Stairs |
block.minecraft.blue_concrete_slab | Blue Concrete Slab |
block.minecraft.blue_concrete_stairs | Blue Concrete Stairs |
block.minecraft.blue_wool_slab | Blue Wool Slab |
block.minecraft.blue_wool_stairs | Blue Wool Stairs |
block.minecraft.brown_concrete_slab | Brown Concrete Slab |
block.minecraft.brown_concrete_stairs | Brown Concrete Stairs |
block.minecraft.brown_wool_slab | Brown Wool Slab |
block.minecraft.brown_wool_stairs | Brown Wool Stairs |
block.minecraft.cyan_concrete_slab | Cyan Concrete Slab |
block.minecraft.cyan_concrete_stairs | Cyan Concrete Stairs |
block.minecraft.cyan_wool_slab | Cyan Wool Slab |
block.minecraft.cyan_wool_stairs | Cyan Wool Stairs |
block.minecraft.gray_concrete_slab | Gray Concrete Slab |
block.minecraft.gray_concrete_stairs | Gray Concrete Stairs |
block.minecraft.gray_wool_slab | Gray Wool Slab |
block.minecraft.gray_wool_stairs | Gray Wool Stairs |
block.minecraft.green_concrete_slab | Green Concrete Slab |
block.minecraft.green_concrete_stairs | Green Concrete Stairs |
block.minecraft.green_wool_slab | Green Wool Slab |
block.minecraft.green_wool_stairs | Green Wool Stairs |
block.minecraft.light_blue_concrete_slab | Light Blue Concrete Slab |
block.minecraft.light_blue_concrete_stairs | Light Blue Concrete Stairs |
block.minecraft.light_blue_wool_slab | Light Blue Wool Slab |
block.minecraft.light_blue_wool_stairs | Light Blue Wool Stairs |
block.minecraft.light_gray_concrete_slab | Light Gray Concrete Slab |
block.minecraft.light_gray_concrete_stairs | Light Gray Concrete Stairs |
block.minecraft.light_gray_wool_slab | Light Gray Wool Slab |
block.minecraft.light_gray_wool_stairs | Light Gray Wool Stairs |
block.minecraft.lime_concrete_slab | Lime Concrete Slab |
block.minecraft.lime_concrete_stairs | Lime Concrete Stairs |
block.minecraft.lime_wool_slab | Lime Wool Slab |
block.minecraft.lime_wool_stairs | Lime Wool Stairs |
block.minecraft.magenta_concrete_slab | Magenta Concrete Slab |
block.minecraft.magenta_concrete_stairs | Magenta Concrete Stairs |
block.minecraft.magenta_wool_slab | Magenta Wool Slab |
block.minecraft.magenta_wool_stairs | Magenta Wool Stairs |
block.minecraft.orange_concrete_slab | Orange Concrete Slab |
block.minecraft.orange_concrete_stairs | Orange Concrete Stairs |
block.minecraft.orange_poplar_leaves | Orange Poplar Leaves |
block.minecraft.orange_wool_slab | Orange Wool Slab |
block.minecraft.orange_wool_stairs | Orange Wool Stairs |
block.minecraft.pink_concrete_slab | Pink Concrete Slab |
block.minecraft.pink_concrete_stairs | Pink Concrete Stairs |
block.minecraft.pink_wool_slab | Pink Wool Slab |
block.minecraft.pink_wool_stairs | Pink Wool Stairs |
block.minecraft.poplar_button | Poplar Button |
block.minecraft.poplar_door | Poplar Door |
block.minecraft.poplar_fence | Poplar Fence |
block.minecraft.poplar_fence_gate | Poplar Fence Gate |
block.minecraft.poplar_hanging_sign | Poplar Hanging Sign |
block.minecraft.poplar_leaves | Poplar Leaves |
block.minecraft.poplar_log | Poplar Log |
block.minecraft.poplar_planks | Poplar Planks |
block.minecraft.poplar_pressure_plate | Poplar Pressure Plate |
block.minecraft.poplar_sapling | Poplar Sapling |
block.minecraft.poplar_shelf | Poplar Shelf |
block.minecraft.poplar_sign | Poplar Sign |
block.minecraft.poplar_slab | Poplar Slab |
block.minecraft.poplar_stairs | Poplar Stairs |
block.minecraft.poplar_trapdoor | Poplar Trapdoor |
block.minecraft.poplar_wall_hanging_sign | Poplar Wall Hanging Sign |
block.minecraft.poplar_wall_sign | Poplar Wall Sign |
block.minecraft.poplar_wood | Poplar Wood |
block.minecraft.potted_poplar_sapling | Potted Poplar Sapling |
block.minecraft.purple_concrete_slab | Purple Concrete Slab |
block.minecraft.purple_concrete_stairs | Purple Concrete Stairs |
block.minecraft.purple_wool_slab | Purple Wool Slab |
block.minecraft.purple_wool_stairs | Purple Wool Stairs |
block.minecraft.red_concrete_slab | Red Concrete Slab |
block.minecraft.red_concrete_stairs | Red Concrete Stairs |
block.minecraft.red_poplar_leaves | Red Poplar Leaves |
block.minecraft.red_shrub | Red Shrub |
block.minecraft.red_wool_slab | Red Wool Slab |
block.minecraft.red_wool_stairs | Red Wool Stairs |
Showing the first 80 of 436 new strings.
Reworded text 56
Wording Mojang changed in this version.
| Key | Before | After |
|---|---|---|
advMode.trackOutput | Track output | Track Output |
advancements.story.iron_tools.title | Isn't It Iron Pick | Isn't It Iron Pick? |
argument.enum.invalid | Invalid value "%s" | Invalid value '%s' |
argument.pos.mixed | Cannot mix world & local coordinates (everything must either use ^ or not) | Cannot mix world and local coordinates (everything must either use ^ or not) |
argument.pos.outofbounds | That position is outside the allowed boundaries. | That position is outside the allowed boundaries |
chat_restriction.disabled_by_launcher | Chat is restricted by the launcher | Chat is restricted by the launcher. |
chat_restriction.disabled_by_profile.action | Go to your profile settings | Go to Your Profile Settings |
commands.bossbar.get.visible.visible | Custom bossbar %s is currently shown | Custom bossbar %s is currently visible |
commands.bossbar.set.max.unchanged | Nothing changed. That's already the max of this bossbar | Nothing changed. That's already the maximum of this bossbar |
commands.gamerule.query | Gamerule %s is currently set to: %s | Game rule %s is currently set to %s |
commands.gamerule.set | Gamerule %s is now set to: %s | Game rule %s is now set to %s |
commands.kick.owner.failed | Cannot kick server owner in LAN game | Cannot kick the server owner in a LAN game |
commands.op.failed | Nothing changed. The player already is an operator | Nothing changed. The player is already an operator |
commands.perf.started | Started 10 second performance profiling run (use '/perf stop' to stop early) | Started a 10-second performance profiling run (use '/perf stop' to stop early) |
commands.random.error.range_too_large | The range of the random value must be at most 2147483646 | The range of the random value must be at most 2147483647 |
commands.random.error.range_too_small | The range of the random value must be at least 2 | The range of the random value must be at least 1 |
commands.setworldspawn.failure.not_overworld | Can only set the world spawn for overworld | Can only set the world spawn for the Overworld |
commands.stopwatch.create.success | Created Stopwatch '%s' | Created stopwatch '%s' |
commands.stopwatch.remove.success | Removed Stopwatch '%s' | Removed stopwatch '%s' |
commands.stopwatch.restart.success | Restarted Stopwatch '%s' | Restarted stopwatch '%s' |
commands.tag.list.multiple.success | The %s entities have %s total tags: %s | The %s entities have %s total tag(s): %s |
commands.tag.list.single.success | %s has %s tags: %s | %s has %s tag(s): %s |
commands.weather.set.thunder | Set the weather to rain & thunder | Set the weather to rain and thunder |
commands.worldborder.set.grow | Growing the world border to %s blocks wide over %s seconds | Growing the world border to %s block(s) wide over %s second(s) |
container.shulkerBox.itemCount | %s x%s | %s x %s |
datapackFailure.safeMode.failed.title | Failed to load world in Safe Mode. | Failed to load world in Safe Mode |
debug.options.notAllowed.tooltip | Not visible when debug info is reduced | Not visible when debug info is reduced. |
editGamerule.inGame.discardChanges.title | Game rule Changes | Game Rule Changes |
gamerule.doEntityDrops.description | Controls drops from minecarts (including inventories), item frames, boats, etc. | Controls drops from Minecarts (including inventories), Item Frames, Boats, etc. |
gamerule.minecraft.fire_spread_radius_around_player.description | The radius in blocks around a player in which fire can spread | The radius in blocks around a player in which fire can spread. |
gamerule.spawnChunkRadius.description | The amount of chunks that stay loaded around the overworld spawn position. | The amount of chunks that stay loaded around the Overworld spawn position. |
gui.friends.error.unauthorized | Invalid token supplied. Restart your game and launcher, then try again | Invalid token supplied. Restart your game and launcher, then try again. |
gui.report_to_server | Report To Server | Report to Server |
key.debug.fpsCharts | FPS Charts | Fps Charts |
mco.configure.world.close.question.line1 | You can temporarily close your Realm, preventing play while you make adjustments. Open it back up when you're ready. This does not cancel your Realms Subscription. | You can temporarily close your Realm, preventing play while you make adjustments. Open it back up when you're ready. This does not cancel your Realms subscription. |
mco.download.percent | %s %% | %s%% |
mco.errorMessage.6002 | Terms of service not accepted | Terms of Service not accepted |
mco.snapshot.subscription.info | This is a Snapshot Realm that is paired to the subscription of your Realm '%s'. It will stay active for as long as its paired Realm is. | This is a Snapshot Realm that is paired with the subscription of your Realm '%s'. It will stay active for as long as its paired Realm is. |
mco.upload.percent | %s %% | %s%% |
mount.onboard | Press %1$s to Dismount | Press %1$s to dismount |
multiplayer.confirm_command.signature_required | You are trying to execute a command that will send chat messages using your name. It can only be run from the chat screen Command: %s | You are trying to execute a command that will send chat messages using your name. It can only be run from the chat screen. Command: %s |
options.inactivityFpsLimit | Reduce FPS when | Reduce fps when |
options.languageWarning | Language translations may not be 100%% accurate | Language translations may not be 100%% accurate. |
options.prioritizeChunkUpdates.byPlayer.tooltip | Some actions within a chunk will recompile the chunk immediately. This includes block placing & destroying. | Some actions within a chunk will recompile the chunk immediately. This includes block placing and destroying. |
pack.dropRejected.message | The following entries were not valid packs and were not copied: %s | The following entries were not valid packs and were not copied: %s |
quickplay.error.invalid_identifier | Could not find world with the provided identifier | Could not find a world with the provided identifier |
quickplay.error.realm_connect | Could not connect to Realm | Could not connect to this Realm |
selectWorld.conversion.tooltip | This world must be opened in an older version (like 1.6.4) to be safely converted | This world must be opened in an older version (like 1.6.4) to be safely converted. |
selectWorld.edit.backupSize | size: %s MB | Size: %s MB |
selectWorld.load_folder_access | Unable to read or access folder where game worlds are saved! | Unable to read or access the folder where game worlds are saved! |
structure_block.position.x | relative Position x | relative position x |
subtitles.block.bubble_column.upwards_inside | Bubbles woosh | Bubbles whoosh |
subtitles.entity.copper_golem.no_item_get | Copper Golem is picking up item | Copper Golem is picking up an item |
subtitles.entity.copper_golem.no_item_no_get | Copper Golem can't pick up item | Copper Golem can't pick up an item |
telemetry.event.performance_metrics.description | Knowing the overall performance profile of Minecraft helps us tune and optimize the game for a wide range of machine specifications and operating systems. Game version is included to help us compare the performance profile for new versions of Minecraft. | Knowing the overall performance profile of Minecraft helps us tune and optimize the game for a wide range of machine specifications and operating systems. Game version is included to help us compare the performance profile for new versions of Minecraft. |
telemetry.property.frame_rate_samples.title | Frame Rate Samples (FPS) | Frame Rate Samples (fps) |
Fixes 533
Read from Mojang’s own release notes for Minecraft: Java Edition 26.3, published 2026-09-15. Every entry keeps its original bug ID.
533 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 26.3 311
MC-4Item drops sometimes appear at the wrong locationMC-2157Particles emitted from dragon eggs when teleporting do not point in the correct directionMC-5269Updating a server's address in the multiplayer menu does not update its statusMC-40597The interaction of the game's built-in fullscreen mode and macOS fullscreen can glitch the game windowMC-44654Some entities' positions are not updated on the client when teleportedMC-46421You cannot use Nether portals, End portals, and End gateways while in Spectator modeMC-51859The line spacing of text within all hover tooltips is larger between the first and second linesMC-58061Endermen can teleport onto signsMC-59810Cannot break blocks while sprinting on macOSMC-73162Breaking an entity that instantly breaks sometimes destroys the block behind it in Creative modeMC-90148When a player gets out of a boat, the other passenger's head remains rotated sidewaysMC-91006Some entities lose their name when placed or brokenMC-96365Boats and rafts retain their rotational momentum after exiting and entering themMC-102732Arrows can visually bounce off of entities when barely missing themMC-102836Endermen can teleport to some dangerous placesMC-102881Shulkers do not emit any particles when teleportingMC-106416Endermen and entities eating chorus fruit can teleport outside the world border and into powder snowMC-110989/spreadplayers considers signs to be valid blocks to be spread ontoMC-112580Structure blocks' GUI does not pause the game in singleplayerMC-112744The Team NBT tag only exists for living entitiesMC-113006Items reeled in with fishing rods do not move smoothly but appear to teleportMC-116286/spreadplayers can spread entities on structure voidMC-121278Key combinations are mapped to the US keyboard layout even if using another layoutMC-121367The game doesn't use borderless fullscreenMC-121375The Command (⌘) key on macOS is displayed as "Win" in the Key Binds screenMC-122477Opening the chat sometimes appends the character the used key types to the message on LinuxMC-122717Success messages for some commands include unaffected entities, unlike the command resultMC-122731Camera movement stutters when turning in a boatMC-127939Several keys are displayed as "scancode.number" in the Key Binds menuMC-133407Key binds switch when upgrading from before 1.13 if not using a QWERTY keyboardMC-148541/spreadplayers can spread players to seagrass near the surface of the waterMC-149058Using hotkeys to move items into the anvil UI appends the character the used key types to the new item nameMC-151857The success message of /give when affecting multiple players uses the wrong stringMC-154881Dropping an item from your hotbar at the same time as switching to another hotbar slot desyncs the second itemMC-159283Terrain generation fails in progressively shrinking rings centered around the End's centerMC-161885Many transparent things do not render behind slimesMC-161898Transparent particles make other particles behind them invisibleMC-161926The block breaking animation is more transparent when mining ice or stained glassMC-162159Riding boats above bubble columns causes players to teleport up 2 blocksMC-168446Single dark oak and pale oak saplings accept bone meal despite not being able to growMC-168653Mobs, particles, clouds, water and transparent blocks don't render behind the transparent parts of shulker bulletsMC-174958/gamerule succeeds even when the value is not changedMC-175180The Silent NBT tag still doesn't make some entities fully silentMC-183446Endermen still avoid projectiles when riding minecarts or boatsMC-187669The world border is too dark with the "Improved Transparency" option enabledMC-189953The Super key on macOS is displayed as "Win" in the Key Binds screenMC-190203Transparent and specially rendered blocks, entities, clouds, water and particles don't render behind wind charges, and charged creeper, wither and breeze armorMC-202197Entities' name tag background is rendered behind transparent thingsMC-206356The motion of falling blocks is visually slowMC-206540Increased input delay when riding an entityMC-210117Sculk sensors don't detect ice and snow meltingMC-210584Water does not render behind items modified to use semi-transparent texturesMC-210734Translucent blocks and other entities render over invisible spiders' eyes regardless of positionsMC-212671Loot table entries of type tag with expand set to true do not apply loot functions to the itemsMC-214113Endermen and shulkers can teleport onto the Nether roofMC-218015Translucent blocks and other entities render over invisible endermen's eyes regardless of positionsMC-218156Shipwrecks and ocean ruins can generate with empty buried treasure mapsMC-222559Block hitboxes and entity hitboxes don't render behind semi-transparent entitiesMC-222818You can ignite TNT in Adventure modeMC-223321You can destroy turtle eggs by standing or jumping on them in spawn protectionMC-223323You can trample farmland in spawn protectionMC-223559Transparent blocks, particles, and clouds are not rendered behind semi-transparent marker armor standsMC-224528Two splash texts use curly single quotes (’) instead of apostrophes ('MC-227008Endermen constantly try to teleport when riding a vehicle under daylightMC-228273Goats do not move correctly after they are tempted during a long jumpMC-229405The inside of boats blocks the rendering of most translucent objects with the "Improved Transparency" option enabledMC-229831Enchanting tables' GUI has three pixels in the top right corner that shouldn't be thereMC-233888Pressing the Space or Enter keys to interact with elements results in the pressed key being executed againMC-236497The head rotations of passengers in boats are not correctly displayed for other playersMC-237053Block breaking particles cannot be seen by other playersMC-237165Block breaking sounds cannot be heard by other playersMC-237679The head rotations of passengers in boats are constantly forced to turn in certain directions if the rider were to dismount the boat while moving left or rightMC-239401items/light.png never appears in-game; is pointlessly referenced by other game assetsMC-245030The "Bee buzzes" closed caption only appears when a bee buzzes for the first timeMC-247034Particles produced from entities growing cannot be seen by other playersMC-248600Particles produced from moving in powder snow cannot be seen by other playersMC-248666Particles produced from dragon eggs teleporting cannot be seen by other playersMC-249200Several entities constantly deviate visually from their actual positions on the client when teleportedMC-252369Data packs can fail to load due to a feature cycle when one does not existMC-252934Placing structures with paintings, item frames, or glow item frames logs Block-attached entity at invalid position: [BlockPosition]MC-253023Breaking paintings, item frames, or glow item frames cannot trigger sculk shriekersMC-254353A packet to remove the score is always broadcast when a score is resetMC-254370The entity_scores predicate type cannot check all possible scoresMC-254547Villagers do not level up when exiting the world immediately after filling their experience barMC-254661/schedule clear requires a namespace in its function argumentMC-256073Miscolored pixel in tab_inventory.pngMC-256096Some entities on a team can harm teammates that walk into them when friendly fire is disabledMC-256097Some entities on a team can harm their teammates when they explode when friendly fire is disabledMC-258347Endermen no longer create an extra trail of particles when teleportingMC-258579The player's head does not rotate with a delay from the camera in third person view while riding a vehicleMC-259512Horizontal camera rotation lags when ridingMC-259583Brewing with a single bottle of dragon's breath does not return a glass bottle afterwardMC-259812Block and item displays, beds, clouds, signs, shulker boxes, and semi-transparent blocks and entities don't render behind text displaysMC-260780Shulker bullets always push fireballs southMC-263100Cave biomes interfere with relief on exploration mapsMC-263708The Key Binds screen renders keypad keys the same as regular keysMC-264003Boats carrying players sometimes stop abruptly when sliding along iceMC-265423When villagers acquire enough experience to level up more than once, they only gain a single levelMC-265584TNT dispensed in bubble columns with soul sand right under visually moves through blocks aboveMC-265743Entities, block entities, clouds and semi-transparent blocks are always rendered in front of text displays with see_through enabledMC-266231Mouse buttons above 8 can't be set as key bindsMC-266429Holding Shift on macOS causes the hotbar scroll direction to reverse when scrolling with the mouseMC-267902The failure message of /random when the specified range is too large states an incorrect maximum for the rangeMC-268145cache_once density functions don't workMC-268155Rendering gaps in the world under specific conditionsMC-268521The game window doesn't have a minimal width and heightMC-269968Can't scroll with the mouse while holding Shift on macOS (except in the hotbarMC-270706Trying to brew an uncraftable potion into a splash or lingering potion consumes the reagent but keeps the potion exactly as isMC-270970The player's camera shakes when attempting to step up blocks with a boat above themMC-271069Item entities appear to fly towards the player when picked up by a dolphin that isn't being renderedMC-271297/fillbiome doesn't fail when no changes are madeMC-271723Translucent blocks and other entities render over invisible phantoms' eyes regardless of positionsMC-271724Translucent blocks and other entities render over invisible breezes' eyes regardless of positionsMC-272801Particles and translucent objects do not render when behind the ender dragon's death animationMC-273327The #convertable_to_mud block tag misspells "convertible" as "convertable"MC-273708Endermen taking environmental damage attempt to teleport when riding an entityMC-274924Angry endermen suffocating while in boats or minecarts can attack their target from really far awayMC-275111Two animals in a boat look sideways instead of at the player when luredMC-275532The abbreviation "fps" is inconsistently capitalized across stringsMC-276079Sending a swing packet to the client causes it to send one back to the serverMC-276692Lingering potions which land on the target's head do not grant their effects to the targetMC-277772Stained glass renders incorrectly through item models in stained glass with the "Improved Transparency" option enabledMC-277906Ender pearls land incorrectly at high speedsMC-278336The player model still flickers at very high speedsMC-278557Exiting a spinning boat and then inserting a mob makes its head spin foreverMC-278771The incorrect command context is used when providing suggestions for redirected commandsMC-279185The selectWorld.load_folder_access string is missing an article before the word "folder"MC-279285Experience orbs that have been stuck inside blocks rapidly accelerate toward the ground if they've been disturbed by a player's presenceMC-279395Trees can generate floating over ruined portalsMC-279561Resin brick walls without a center post are not solidMC-279586Closed captions continue to fade when their sound plays again from farther away, causing visual delays in the overlayMC-279819The mining speed factor of Mining Fatigue is inconsistent at level 3MC-280250Projectiles sometimes desync when thrown or shot while movingMC-293615Tooltip formatting of "[item] x [number]" is inconsistent across different types of itemsMC-293755The ender dragon's neck and tail disconnect from its body when it turnsMC-295678Translucent blocks above water flicker when crossing chunk bordersMC-295756Pistons desync on the client, causing players to be moved differently compared to other entitiesMC-296006Entities do not face the player correctly while in a boatMC-296368The entity.happy_ghast.riding sound event displays no closed captionMC-296773Taken screenshots are rendered as a black image on Intel graphics of Gen7 and Gen7.5 architectureMC-297741Gravity-affected blocks in upwards bubble columns can visually clip through solid blocks above themMC-298066Directly entering a bed from a mount places the player in the wrong placeMC-298431Boats are launched by slime blocks inconsistentlyMC-298659Translucent blocks and some entities render above text displays with see_through enabledMC-298762Phantoms deflect arrows shot from bows or crossbowsMC-299019Using a bed while riding a rideable mob causes the player to sleep either on the ground, or on top of the mobMC-299460Saddled pigs in boats carried by happy ghasts can cause a desync when unequipping a carrot on a stickMC-299582Special crafting recipes cannot be given or taken with /recipe and do not respect the limited_crafting game ruleMC-300000Players desync when teleporting all users riding a happy ghastMC-300831/test locate always failsMC-301804Test blocks' GUI does not pause the game in singleplayerMC-302221Moving entities deflect arrowsMC-302271Sniffers stop sniffing after relogMC-302537/give succeeds when trying to give more than 100 stacks of an item despite the failure message and no items being givenMC-302661Interacting with something while holding spears plays the spear jab animationMC-302687Throwing items out of your inventory while holding spears plays the spear jab animationMC-302705Having a spear in the main hand affects the hand animation speed for items held in the off handMC-303360Flat-cached shifted noise density functions are recalculated for every Y levelMC-303493The apply_impulse entity effect does not apply components of the impulse that would cause the affected entity to hit a solid block when used with a tick or location_changed advancement triggerMC-303626Block hitboxes, particles, semi-transparent blocks and non-block items render behind entity hitboxes with the "Improved Transparency" option enabledMC-303789Looking directly up with an apply_impulse enchantment entity effect will limit the impulse's effect on the X and Z axes to only apply on one of the two horizontal axesMC-304195The arm overlay textures of parched have unused pixels not used by the modelMC-304213Zombies, husks and drowned hold out the incorrect arm when holding spearsMC-304594Spears can dismount interaction entities from their vehiclesMC-304719The InhabitedTime NBT tag for some chunks can be set to impossibly high values when a world is openedMC-304920Spears in third person look wrong when the left hand is the main handMC-305214Arrows deflecting off of entities get offsetMC-305422Players can sometimes get kicked due to a waypoint packet the client fails to handleMC-305535Elytra are activated after only single tapping the "Jump" key when the player is in lavaMC-305707/time reports success when no changes are madeMC-306012Armadillos can escape fenced areas when at the edge of the simulation distanceMC-306127Block outlines are no longer visible behind translucent itemsMC-306156Breezes, slimes and players between translucent blocks or fluids appear behind them with the "Improved Transparency" option enabledMC-306231Boats are filled with water when viewed through translucent blocks with the "Improved Transparency" option enabledMC-306318Translucent items render through the head of players with a translucent item equipped on their head with the "Improved Transparency" option enabledMC-306619Cannot jump while sneaking while using a Chinese input methodMC-306778The fog color no longer transitions smoothly when the weather changes at night while under the Night Vision effectMC-306891Sneaking and then opening the chat forces the IME to switch to the corresponding CJK modeMC-307122The hanging roots drop from hoeing rooted dirt appears to be hardcodedMC-307206Std140Builder incorrectly pads vec3s and ivec3sMC-307285Translucent blocks don't render behind sulfur cubesMC-307319Low performance with the Vulkan rendering backend on Intel Arc GPUs (especially on LinuxMC-307345The smoke particles produced by potent sulfur do not render behind stained glassMC-307376The CPU and GPU isn't fully utilized; the framerate is stuck at 25-35 fpsMC-307384Screen tearing occurs with the Vulkan rendering backend in fullscreen mode with lower framerates, even if VSync is enabledMC-307449Spawners with their light limits set no longer spawn mobs underground at night timeMC-307452Significant performance regression with the Vulkan rendering backendMC-307596The OpenGL rendering backend seems to be very laggyMC-307616Typo in a log message in ActiveProfiler: "aprox"MC-307618Typo in a log message in SoundEngine: "disapeared"MC-307625The glowing effect is not visible on block displays displaying End portals or End gatewaysMC-307648"non-heap" is misspelled as "non-head" in the system details section of crash reportsMC-307660Typo in a log message in GameRenderer: "coudln't"MC-307709The texture of upward facing sulfur spikes' merged tip has a single wrong pixel at the very topMC-307890Some textures of geyser plume particles use the wrong color in some spotsMC-307902Partially transparent blocks inside sulfur cubes don't render correctlyMC-307918Sculk patches can cause errors in the log during world generationMC-307933Deepslate ores can generate on the surface by replacing tuff around sulfur springsMC-307938Low performance with the Vulkan rendering backend on AMD GPUsMC-307996The game cannot use hardware acceleration on devices lacking the fillModeNonSolid Vulkan featureMC-308008The success message of /tag reports that it affected more entities than it didMC-308009The success message of /scoreboard players enable reports that it affected more players than it didMC-308011The success message of /recipe reports that it affected more players than it didMC-308012The success message of /enchant reports that it affected more entities than it didMC-308013The success message of /effect reports that it affected more entities than it didMC-308014The success message of /clear reports that it affected more players than it didMC-308125Scroll wheel tilting/sideways scrolling appears to move the selected hotbar slot the wrong wayMC-308127The "Friends Screen" key bind overrides debug hotkeys using the same keyMC-308222World generation heightmaps do not persist properly through chunk saving and loadingMC-308254Dying to a sulfur cube with a magma block doesn't increment the player's killed_by:sulfur_cube statisticMC-308314Custom player heads do not render their texture properly when inside a sulfur cubeMC-308344Validation error when compiling shaders containing in/out array or matrix variables with the Vulkan rendering backendMC-308405/unpublish succeeds when the game is not published despite the failure messageMC-308406Item models are shown incorrectly in the smithing table menu's armor standMC-308460Some of the stems in wildflowers and pink petals render brighterMC-308469Hitting the ender dragon's head hitbox no longer causes the ender dragon to take more damageMC-308490The "regular" sulfur cube archetype produces stone sounds, despite no longer using stone blocksMC-308593Animated blocks (notably water and lava) render incorrectly on some graphicsMC-308647The resource packs screen can cache font glyphs incorrectly after toggling the "Font Settings" optionMC-308694Using /defaultgamemode changes everyone's game mode to the one set in "Settings for Other Players" in LAN worldsMC-308699Switching the host's game mode causes new LAN players to ignore the forced game modeMC-308749Exiting and rejoining the same LAN session resets your game modeMC-308752Frame presentation stutters heavily with the OpenGL rendering backend on Intel Arc if a GUI is opened in borderless fullscreen modeMC-308765Ender pearls don't cancel the player's velocityMC-308789Pointed dripstone and sulfur spikes can be destroyed by tridents in Adventure modeMC-308798Dolphins take much longer to pick up itemsMC-308804The input method does not switch to the corresponding CJK mode in the Create New World screenMC-308809Full-width spaces take up more space on signs nowMC-308830Placing beds does not send block updates to the foot half's neighboring blocksMC-308836Obfuscated text no longer keeps a consistent widthMC-308849Creakings can take knockbackMC-308851The chat_restriction.disabled_by_profile.action string is improperly capitalizedMC-308866Unable to change online settings when in a worldMC-308914End portals or End gateways held by glowing endermen do not glowMC-308915End portals and End gateways do not glow when inside glowing minecartsMC-308916Glowing TNT that renders as an End portal or End gateway does not glowMC-308917Items with the end_cube special model type do not show a glowing outline where expectedMC-308961When changing the game mode using debug hotkeys while in the World Options screen, the "Game Mode" button does not updateMC-309081Decorated pots and chorus flowers can be destroyed by projectiles in Adventure modeMC-309262Falling blocks disappear for a split second when landingMC-309298Sending chat messages while having the "Chat Delay" option set to a nonzero value can sometimes kick you from the gameMC-309479The game crashes during the loading screen with the message "Failed to wait for frame completion" on some systemsMC-309501Dropped shelves rotate off-centerMC-309565Block outlines are rendered behind translucent elements if the "High Contrast Block Outlines" option is enabledMC-309872The system freezes when pressing the Windows key with the "Exclusive Fullscreen" option enabledMC-309875New translations for the tooltip of the "Improved Transparency" option are wrongly backportedMC-309891The chat_restriction.disabled_by_launcher string lacks a period, unlike similar stringsMC-309893The gamerule.minecraft.fire_spread_radius_around_player.description string lacks a period, unlike similar stringsMC-309897The gui.report_to_server string is improperly capitalizedMC-309898The editGamerule.inGame.discardChanges.title string is improperly capitalizedMC-309901The structure_block.position.x string is improperly capitalizedMC-309902Some strings contain stray spaces adjacent to line breaksMC-309903The "Isn't It Iron Pick" advancement name is missing a question markMC-309907The word "whoosh" is misspelled as "woosh" in the subtitles.block.bubble_column.upwards_inside stringMC-309908The subtitles.entity.copper_golem.no_item_get string is missing an article before the word "item"MC-309911The words "blocks" and "seconds" in the commands.worldborder.set.grow string are always pluralizedMC-309914The commands.op.failed string has awkward and inconsistent adverb placement, unlike similar stringsMC-309915The commands.kick.owner.failed string is missing articles before the words "server" and "LAN"MC-309916Some /stopwatch strings incorrectly capitalize the word "Stopwatch" mid-sentence, which is inconsistent with other commandsMC-309918The commands.perf.started string is missing a hyphen between the words "10" and "second" and an article before the word "10"MC-309919The mco.errorMessage.6002 string is improperly capitalizedMC-309920The mco.configure.world.close.question.line1 string is improperly capitalizedMC-309921The mco.snapshot.subscription.info string uses the "to" preposition instead of "with"MC-309922The advMode.trackOutput string is improperly capitalizedMC-309923The gamerule.minecraft.entity_drops.description string is improperly capitalizedMC-309924The argument.enum.invalid string surrounds the placeholder with double quotes instead of single quotes, unlike every other commandMC-309925The mount.onboard string is improperly capitalizedMC-309926The selectWorld.edit.backupSize string is improperly capitalizedMC-309927The gui.friends.error.unauthorized string lacks a period, unlike similar stringsMC-309928The multiplayer.confirm_command.signature_required string lacks a periodMC-309937The argument.pos.outofbounds string ends with a period, unlike similar stringsMC-309938The quickplay.error.invalid_identifier string is missing an article before the word "world"MC-309940The datapackFailure.safeMode.failed.title string ends with a period, unlike similar title stringsMC-310041Under specific conditions, chunk loading frequently failsMC-310057Pressing the "Advancements" key bind while its menu was opened from the pause menu closes both menusMC-310062Armadillos stop following players holding spider eyes after relogMC-310076Mobs sometimes stop just far enough away from the player to be unable to attack themMC-310182Some descriptive tooltip strings lack a period, unlike similar stringsMC-310184The commands.bossbar.set.max.unchanged string abbreviates "maximum" to "max", unlike similar stringsMC-310186The options.languageWarning string lacks a period, unlike similar stringsMC-310187The commands.bossbar.get.visible.visible string uses "shown" instead of "visible", unlike similar stringsMC-310188Some /tag list success strings always pluralize the word "tags"MC-310232Resizing the game window in the Realms players menu misplaces UI elementsMC-310233Some strings that contain percentages have spaces before the percentage sign, unlike similar stringsMC-310236Some strings use an ampersand instead of the word "and", unlike similar stringsMC-310289Entity collisions fully above an entity's hitbox are ignored when stepping up blocksMC-310300Other windows cannot be displayed on top of the game window even with the "Exclusive Fullscreen" option disabledMC-310337The game log outputs the incorrect minimum format version requiring the pack_format field in pack.mcmetaMC-310372Tripwires depowering breaks cross-chunk block tick processing orderMC-310476Projectiles only collide outright with the world border when underwaterMC-310595The Option key on macOS is displayed as "Alt" in the Key Binds screenMC-310676The savanna_lamp_post_01 village structure contains a trailing closing square bracket in the jigsaw block's NBTMC-310684Camels stop following players holding cacti after relogMC-310787Villagers do not level up until the trading window is closed for several secondsMC-310939Interacting with camels with two passengers is preferred over using itemsMC-310962The trading UI opens and immediately closes when interacting with a villager whose trades were altered with commandsMC-311094Villager discounts do not apply until the trading window is closed and reopenedMC-311113The game does not hand off focus when clicking links on WaylandMC-311186The water overlay and fog does not render when the player's head is inside a block underwaterMC-311235Upgrading a world from before 26.1 can cause data from other worlds to get saved inside itMC-311245Ruined portals can generate replacing End portal framesMC-311271Some loot context parameters are missing from the generic loot context typeMC-311272The game crashes when referenced loot context parameters are not provided by certain loot tablesMC-311323Locating a structure creates an empty region file for every candidate chunk in ungenerated terrainMC-311414Players can teleport arbitrary distances by using a desynced carrot on a stick on a pigMC-311419Breaking a falling block with another one on top causes the top block to briefly become invisible when landing, revealing unlit block particlesMC-311453Particles from feeding flowers to brown mooshrooms cannot be seen by other playersMC-311454Particles from water evaporating in the Nether are not properly displayedMC-311579The player can see through blocks when inside snow layersMC-311593Spears' charging animation jitters from another player's perspective when swapping to a spear and charging it in the same tickMC-311722Pressing Windows+↓ in fullscreen mode incorrectly restores the game window to a borderless windowed state
Fixed bugs in 26.3 Snapshot 2 20
MC-309022Shelf mushrooms generate facing the wrong directionMC-309027The success message of /teleport with coordinates specified reports that it affected 0 entitiesMC-309043Carpets can no longer be craftedMC-309056Poplar saplings are not destroyed by waterMC-309067Wool slabs and stairs cannot be used as fuelMC-309075Using bone meal on a shelf mushroom a player is standing on causes them to pass through itMC-309082Wandering traders do not sell poplar logsMC-309084Shelf mushrooms' model sticks out of the slot in the hotbarMC-309105Wool stairs and slabs are not broken faster when using shearsMC-309117Grass in dappled forests and poplar leaves appear green on mapsMC-309123The block breaking particles of shelf mushrooms are not displayed correctlyMC-309133The front texture of poplar signs is inconsistent with the front textures of other signsMC-309136The collision box of shelf mushrooms is too largeMC-309173The item model of shelf mushrooms displays the large shelf mushroom block model, even though the item places small onesMC-309184Specifying multiple features of type no_op in a data pack prevents the world from loadingMC-309205Poplar saplings cannot be used as fuelMC-309206Cobwebs are not destroyed by waterMC-309275The texture of the top halves of poplar doors has three miscolored pixelsMC-309302Poplar saplings are not in #saplingMC-309330The item texture of poplar doors doesn't have any hinges unlike the item textures of other doors
Fixed bugs in 26.3 Snapshot 3 31
MC-309021Poplar leaves' closed captions display as raw translation keysMC-309024death.attack.sulfurCubeHot.item displays as a raw translation keyMC-309033The campsite_flower_forest_1 abandoned camp structure has stripes of orange wool under itMC-309034The tent_windswept_forest_8 abandoned camp structure contains a dropped stack of bone mealMC-309054The item texture of poplar hanging signs is inconsistent with other hanging signsMC-309058The tent_flower_forest_4 abandoned camp structure contains a dropped birch logMC-309090Certain entities on shelf mushrooms make a sound every tickMC-309122Abandoned camps can generate in areas of wooded badlands with no trees nor grassMC-309155Shelf mushrooms and red shrubs do not have unique sounds, unlike in Bedrock EditionMC-309208The poplar wood set is inconsistently placed in the Creative mode inventoryMC-309261Incorrect calculation in the poplar trunk placerMC-309308Several abandoned camp structures contain persistent leavesMC-309324Ores don't generate in blobs of andesite, diorite, or granite below Y=0MC-309350Shelf mushrooms generated with fallen trees replace waterMC-309392The lighting on entities and block entities is not rendered correctly and appears too dark or too bright on certain sidesMC-309395The texture of the top halves of poplar doors is missing a pixel on the second hingeMC-309397The game renderer corrupts when toggling off fullscreen or resizing the window with the Vulkan rendering backendMC-309399The game output console logs "Ignoring chat session from due to missing Services public key” when loading into a worldMC-309400The glowing effect on entities stays in place when clearedMC-309403Having an item with the block_transformer component with a rule_based_state_provider locks the player out of that worldMC-309408The item tag that controls which items can douse campfires is misspelled as #dowses_campfiresMC-309412Block items ignore the block_transformer componentMC-309420The random_neighbor_spread feature has a field misspelled as "xy_offset"MC-309432Worlds render entirely magenta on macOS with the Vulkan rendering backendMC-309433Drowned can consume or use certain itemsMC-309435Drowned no longer chase after players correctlyMC-309441Projectiles lose their can_break ability after reloading the worldMC-309445The game renderer can corrupt when toggling fullscreen or opening an inventory with the OpenGL rendering backendMC-309467Player reporting is unavailableMC-309471Cannot see other players' skinsMC-309518Can't scrape oxidation or wax off of copper doors
Fixed bugs in 26.3 Snapshot 5 12
MC-306628TNT minecarts don't delete piercing arrowsMC-309250Naturally generated decorated pots don't drop bricks when broken with toolsMC-309500Crafting decorated pots without sherds using the recipe book creates a pot that doesn't drop bricks when broken with a toolMC-309566Block outlines are rendered behind translucent elements if the "Improved Transparency" option is disabledMC-309743The attacking animation of drowned is incorrectMC-310096Invalid item modifiers crash the gameMC-310098Trying to mix item modifier references and inline values in a list prevents the pack from loadingMC-310125Blaze powder in brewing stands uses the cooking/speed_default number provider instead of brewing/speed_defaultMC-310133Gurgles do not aim their tridents correctlyMC-310135The server crashes when requesting command suggestions for /attribute referenced from /executeMC-310149Glass flickers when looking at it closely with the Vulkan rendering backend and the "Improved Transparency" option enabledMC-310163The game crashes when entering exclusive fullscreen on Wayland
Fixed bugs in 26.3 Snapshot 6 31
MC-309720The texture of straw beds has missing and extra pixelsMC-309958Off-by-one error in SynchedEntityData.Builder#defineMC-310088The taskbar icon displays the Java logo instead of the game's logoMC-310099The game freezes if the head part of straw beds has a different facing than the foot partMC-310101Command+W now closes the game on macOSMC-310122Traversing the pie chart with keys does not work correctlyMC-310132Armor trim textures can no longer be overriddenMC-310134The "Exclusive Fullscreen" button and "Exclusive Fullscreen Mode" slider are still present and enabled on macOSMC-310136Player skin rendering is messed up when the "Improved Transparency" setting is enabledMC-310143IME candidates are invisible in fullscreen mode even when the "Exclusive Fullscreen" option is disabledMC-310155After entering macOS fullscreen by clicking the "Fullscreen" button in the Video Settings menu, you cannot reveal the menu bar or dock by navigating to the edge of the screenMC-310168When editing a glowing sign, the glow on the placed sign temporarily disappearsMC-310195Control+Left click no longer counts as a right click on macOSMC-310213On-screen keyboard handling is inconsistentMC-310228The game freezes when a player destroys a bed at the exact same moment a villager sleeps in itMC-310235The game crashes when a piston pushes a water cauldron with the "Improved Transparency" option enabledMC-310241Brewing recipes show up in the command suggestions for /recipe, but cannot be granted or revokedMC-310281Using keyboard shortcuts to navigate tabs within UIs doesn't work correctlyMC-310311Item modifiers that reference themselves crash the game when invokedMC-310313Predicates that reference themselves crash the game when invokedMC-310314Number providers that reference themselves crash the game when invokedMC-310315Slot sources that reference themselves crash the game when invokedMC-310319The game crashes when the spider post effect is appliedMC-310321The creeper post effect is ineffectiveMC-310357The OpenGL rendering backend passes 3 to GL_UNPACK_ALIGNMENT, which is invalidMC-310359mipLevel is not respected when copyTextureToTexture is usedMC-310360clearColorTexture and clearDepthTexture clear all mipmaps with the Vulkan rendering backend, unlike with the OpenGL oneMC-310382The game crashes when applying a resource pack with a shader that uses #include with uppercase characters in the pathMC-310383The per-target blend state diverges between the OpenGL and Vulkan rendering backendsMC-310388The caves and floating_islands noise settings no longer generate as intendedMC-310455copyTextureToBuffer produces padded rows with the OpenGL rendering backend but tightly-packed rows with the Vulkan one
Fixed bugs in 26.3 Snapshot 7 21
MC-309644Some textures of geyser plume particles still use inconsistent colorsMC-309671Shelf mushrooms still use the wrong soundsMC-309679Cushions can be used to see through blocksMC-309732The straw_bed_head block model is stored in two directoriesMC-309797Cushions can be placed inside full blocks when the player's head intersects themMC-309931Placed cushions face inconsistent directionsMC-310094The decimal point keypad key is displayed as "key.keyboard.99" in the key binds menuMC-310105The Menu key is displayed as "key.keyboard.101" in the key binds menuMC-310109The keypad plus-or-minus key is still not prefixed with "Keypad"MC-310110The keypad left and right parentheses keys are still not prefixed with "Keypad"MC-310112Using a Nether portal in Spectator mode while spectating an entity teleports the player to the incorrect locationMC-310118Pressing Windows+D to minimize all windows makes the game no longer visually update with the Vulkan rendering backendMC-310358The conditions for depthBiasEnable differ between OpenGL and VulkanMC-310529The World Options menu UI breaks when resizing the game windowMC-310532Trying to lock the difficulty of the world resets the difficultyMC-310536The category headers in the World Options screen are formatted inconsistently with other settings screensMC-310550Command+W on macOS now closes the windowMC-310553The campsite_wooded_badlands_4 and campsite_swamp_2 abandoned camp structures contain overlapping cushionsMC-310556Pressing Alt+F4 closes the game window on kwin_wayland even when the "Quit Shortcuts" option is disabledMC-310590Adding the entity_outline post effect to the player, restarting the game, and entering the same world causes the game to crashMC-310610Several abandoned camp structures contain underwater oxidized copper chests that are not waterlogged
Fixed bugs in 26.3 Snapshot 8 32
MC-309284Poplar leaves don't use the dark_cutout mipmap strategyMC-309668Straw beds are not broken faster when using hoesMC-309670Cushions z-fight with the tops of dragon headsMC-309716Cushions can be broken in Adventure modeMC-310066Tridents thrown by drowned still visually bounce off entitiesMC-310097Experience orbs desync and appear to phase through blocksMC-310103The "Text Background Opacity" setting makes the text darker when the "Text Background" setting is set to EverywhereMC-310166The straw bed is not placed immediately after regular beds in the Creative mode inventoryMC-310175Missing resource warning when loading up the gameMC-310200The player's model flickers while falling into the void when viewed from certain anglesMC-310393Certain projectiles thrown at the world border rubberband repeatedlyMC-310530Changing the game mode in the World Options screen no longer changes the player's game modeMC-310540A noise definition with base_amplitude set to 0.0 crashes the game during world loadMC-310543The JVM crashes with EXCEPTION_ACCESS_VIOLATION in atio6axx.dll on Boot Camp (AMD Radeon Pro 555XMC-310549invulnerable_time never decreases for some entitiesMC-310632Farmer villagers no longer throw excess wheat to other villagersMC-310642Landing on farmland deals no fall damage when the block is prevented from being trampledMC-310687Languages other than "English (US)" fail to loadMC-310691Stonecutter recipes for concrete stairs and slabs are missingMC-310692The error message when the game is unable to load translations can extend outside the screenMC-310705The difficulty lock warning screen shows the wrong difficulty after changing the difficultyMC-310718Unused color attachments are unusable with the OpenGL rendering backendMC-310726The mansion icon in the texture of woodland explorer maps doesn't match the respective icon on the mapMC-310728Cushions can still be used to see through blocks in third person modeMC-310729Explorer maps from previous versions prevent saved hotbars from loadingMC-310743The category headers in the Debug Options screen are still different than the other options screensMC-310757In OIT shaders, coefficients[0] is accumulated using depth but subtracted using originalDepthMC-310771The common abandoned camp map is named "Abandoned Campsite Map" instead of "Abandoned Camp Map"MC-310783Resource packs with custom namespaces cause the "English (US)" language to fail to loadMC-310789Chunks sometimes don't fade in correctlyMC-310812Placing and breaking cushions does not trigger sculk shriekersMC-310917Chunk generation can corrupt on worlds upgraded from previous versions
Fixed bugs in 26.3 Pre-Release 1 35
MC-309768Persistent targets in post_effects are not cleared when removing the effect with /posteffectMC-309855The entity texture of black cushions has one extra color compared to all other cushionsMC-309870Drowned holding spears can use both the jab and charge attacks at the same timeMC-310331The game crashes on Wayland with the OpenGL rendering backendMC-310332The mouse cursor's position isn't updated after closing a singleplayer world and entering the title screenMC-310522Pressing Right Shift in textboxes toggles fullscreen under specific conditionsMC-310646The textures of shelf mushrooms contain several unused pixelsMC-310710A few maps' item textures have inconsistent details compared to the othersMC-310712Using a Nether portal in Spectator mode while spectating an entity now causes the player to stop spectating when the other side is not generatedMC-310830The scissor bounds check ignores the render area's Y offsetMC-310957The player is unable to perform a sweep attack for a brief moment after blocking an attack with their shieldMC-310990The "Join Realm" button can extend out of the screenMC-311037The same "Join Realm" string is used for two buttons with different meaningsMC-311129Dappled forests use the music.overworld.flower_forest sound event instead of music.overworld.forestMC-311183Fuel in blast furnaces and smokers smelts double the itemsMC-311222NBT to SNBT data generators crash when attempting to convert old NBT filesMC-311236The block_transformer component ignores the use_cooldown componentMC-311274The default value of the cookingtime field for blasting and smoking recipes is still 100MC-311297Keyboard input is picked up by input methods even when no text input box is selectedMC-311298On certain locales, pressing Right Shift while the "Toggle Cinematic Camera" key bind is unbound will toggle itMC-311364Category headers in some screens still can't be selectedMC-311369The World Options screen is not centeredMC-311372Endermen can now teleport onto waterlogged blocksMC-311384Empty buried treasure maps from previous updates are called "filled_map.buried_treasure"MC-311390The swimming animation of drowned is incorrectMC-311391Leaving the Enter Join Code screen always brings you to the main Realms screenMC-311399Enabling commands in the World Options screen and clicking "Edit Game Rules" shows an infinite loading screenMC-311400Arrows now bounce off endermen even when they teleportMC-311423Moving then opening the inventory does not allow input from IME, and switching the input method immediately inserts previous inputsMC-311428Number providers lose precision when reading the initial values in integer modeMC-311431Abandoned camps located on biome edges can generate explorer maps leading to themselvesMC-311472Turning off commands on the World Options screen doesn't properly reset the personal game modeMC-311478Copper veins generate ores with stone variants on the deepslate layerMC-311486Veins of deepslate iron ore and tuff now generate above y=0MC-311546Locking the difficulty of a world doesn't immediately disable the difficulty button
Fixed bugs in 26.3 Pre-Release 2 17
MC-211708Client spawns crit particles when attacking another player that cannot be harmedMC-310169The IME candidate box sometimes twitches while typingMC-310592Severe rendering errors occur on Windows devices with a Snapdragon 8cx Gen 2 CPUMC-310756The mouse cursor is invisible in fullscreen mode with the OpenGL rendering backendMC-311219Pressing a mouse button after unmaximizing the game window while in a world can cause odd behaviorMC-311285Unnamed key binds from previous versions cause several options to be resetMC-311345Reloading resource packs with the OpenGL rendering backend when in a world causes visual glitches and crashesMC-311430The name of the #on_abandoned_camp_windswept structure tag does not contain the full name of the biome it generates inMC-311445In the 26.3 snapshots, game input freezes after triggering emoji panel with Win + .MC-311482Kelp and seagrass can generate floating on submerged beached shipwrecksMC-311485The fog color when the weather is rain or thunder is much bluer compared to previous versionsMC-311488Some IME software still cannot be used in fullscreen even with borderless mode.MC-311583Riding saddled pigs with carrot on a stick in boats carried by happy ghasts causes severe desyncMC-311592Cursor containment does not updateMC-311594Some number providers produce an unexpected error when used in /computeMC-311610Clicking on an unopened double loot chest in Spectator mode plays the locked chest soundMC-311652Player-caused damage while trading allows villager trades to be completed without payment
Fixed bugs in 26.3 Pre-Release 3 14
MC-310189The post_effect debug overlay entry does not upgrade to post_effectsMC-311631Changing the "Exclusive Fullscreen Mode" option does not update the game's actual resolution on macOSMC-311634Setting the "Exclusive Fullscreen Mode" option to "Current" keeps the previously selected resolutionMC-311650Integer and float number providers return inconsistent results for 0^0MC-311651Integer and float number providers return inconsistent results for (4 % -3MC-311664Normal fullscreen does not take effect after disabling the "Exclusive Fullscreen" option on WindowsMC-311673Shovels no longer lose durability when extinguishing campfiresMC-311676Block breaking particles and sounds are not cancelled and continue appearing when pausing the game in multiplayer or using a portalMC-311678Damaging a villager so that it has zero reputation toward the player while trading allows for trades to be completed without paymentMC-311679Players can complete trades without payment if the villager restocks while the trading screen is openMC-311683Borderless fullscreen doesn't take up the whole screenMC-311714Players no longer immediately benefit from the "Reduce fps when" option being set to "Minimized" when playing with the "Exclusive Fullscreen" option enabled and then switching focusMC-311721The rightmost column of pixels does not render correctly in windowed modeMC-311738The block hitting sound is not played when breaking blocks that are destroyed quickly
Fixed bugs in 26.3 Release Candidate 1 4
MC-311607Items with the weapon component with disable_blocking_for_seconds set no longer disable items with the blocks_attacks componentMC-311705Axes can no longer disable shieldsMC-311725The match_block loot predicate always requires a block entityMC-311776Throwing ender pearls at blocks at a specific angle allows the player to briefly see through blocks
Fixed bugs in 26.3 Release Candidate 2 1
MC-311782Clicking a button that opens a folder now freezes the game until the folder is opened
Fixed bugs in 26.3 Release Candidate 3 4
MC-311456VSync can be disabled even when the option isn'tMC-311477Changes to the "Server Resource Packs" option when editing a server's options are not savedMC-311586VSync can be enabled even when the option isn'tMC-311799Sprint-attacking another player no longer slows down the attacker
Development cycle
Every build Mojang published on the way to 26.3, in order.
Snapshot
10Weekly work-in-progress build. Things break and get removed again.
Pre-release
3Feature-complete; only bug fixes land between here and release.
Release candidate
3The build Mojang intends to ship unless a blocking bug turns up.
Release
26.3The build that shipped. Everything above led here.



























































































































































