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Minecraft 26.3-snapshot-2

Weekly work-in-progress build. Things break and get removed again. Full source data for this version is extracted and browsable below.

3,006 names shipped in this version. Each result opens the wiki page for that thing.

Contents (7)
  1. What changed in 26.3-snapshot-2
  2. New in-game text
  3. Reworded text
  4. Fixes
  5. Development cycle
  6. Browse this version
  7. Neighbouring versions

Java What changed in 26.3-snapshot-2

Everything below is measured by comparing the game files of 26.3-snapshot-1 with 26.3-snapshot-2 — not copied from patch notes.

New in-game text 3

KeyText
debug.improvedTransparency.offImproved transparency: disabled
debug.improvedTransparency.onImproved transparency: enabled
key.debug.improvedTransparencyToggle Improved Transparency

Reworded text 1

Wording Mojang changed in this version.

KeyBeforeAfter
options.improvedTransparency.tooltipAn experimental approach that uses screen shaders for drawing weather, clouds, and particles behind translucent blocks and water. This will impact GPU performance.An experimental approach that uses an order-independent transparency algorithm to avoid graphical issues normally present when looking through multiple layers of translucent objects. This will impact performance.

Fixes 48

Read from Mojang’s own release notes for Minecraft 26.3 Snapshot 2, published 2026-06-30. Every entry keeps its original bug ID.

48 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.

Fixed bugs in 26.3 Snapshot 2 48

  • MC-161885 Many transparent things do not render behind slimes
  • MC-161898 Transparent particles make other particles invisible
  • MC-161926 The block breaking animation is more transparent when mining ice or stained glass
  • MC-168653 Mobs, particles, clouds, water and transparent blocks don't render behind the transparent parts of shulker bullets
  • MC-190203 Transparent and specially rendered blocks, entities, clouds, water and particles don't render behind wind charges, and charged creeper, wither and breeze armor
  • MC-202197 Entities' name tag background is rendered behind transparent things
  • MC-210584 Semi-transparent textures on an item that doesn't have it by default doesn't render water behind it
  • MC-223559 Transparent blocks, particles, and clouds are not rendered behind semi-transparent marker armor stands
  • MC-229405 The inside of boats blocks the rendering of most translucent objects with the "Improved Transparency" option enabled
  • MC-252369 Data packs can fail to load due to a feature cycle when one does not exist
  • MC-259812 Block and item displays, beds, clouds, signs, shulker boxes, and semi-transparent blocks and entities don't render behind text displays
  • MC-265743 Entities, block entities, clouds and semi-transparent blocks are always rendered in front of text displays with see_through enabled
  • MC-271069 Item entities appear to fly towards the player when picked up by a dolphin that isn't being rendered
  • MC-275111 Two animals in a boat look sideways instead of at the player when lured
  • MC-295678 Translucent blocks above water flicker when crossing chunk borders
  • MC-296006 Entities do not face the player correctly whilst in a boat
  • MC-298659 Translucent blocks and some entities render above text displays with see_through enabled
  • MC-303626 Block hitboxes, particles, semi-transparent blocks and non-block items render behind entity hitboxes with the "Improved Transparency" option enabled
  • MC-305422 Players can sometimes get kicked due to a waypoint packet the client fails to handle
  • MC-306127 Block outlines are no longer visible behind translucent items
  • MC-306156 Breezes, slimes and players between translucent blocks or fluids appear behind them if "Improved Transparency" is enabled
  • MC-306231 Boats are filled with water when viewed through translucent blocks with the "Improved Transparency" option enabled
  • MC-306318 Translucent items render through the head of players with a translucent item equipped on their head with "Improved Transparency" enabled
  • MC-307285 Translucent blocks don't render behind sulfur cubes
  • MC-307345 The smoke particles produced by potent sulfur do not render behind stained glass
  • MC-307902 Partially transparent blocks inside sulfur cubes don't render correctly
  • MC-308798 Dolphins take much longer to pick up items
  • MC-309022 Shelf mushrooms generate facing the wrong direction
  • MC-309027 The success message of /teleport with coordinates specified reports that it affected 0 entities
  • MC-309043 Carpets can no longer be crafted
  • MC-309056 Poplar saplings are not destroyed by water
  • MC-309067 Wool slabs and stairs cannot be used as fuel
  • MC-309075 Using bone meal on a shelf mushroom a player is standing on causes them to pass through it
  • MC-309081 Decorated pots and chorus flowers can be destroyed by projectiles in Adventure mode
  • MC-309082 Wandering traders do not sell poplar logs
  • MC-309084 Shelf mushrooms' model sticks out of the slot in the hotbar
  • MC-309105 Wool stairs and slabs are not broken faster when using shears
  • MC-309117 Grass in dappled forests and poplar leaves appear green on maps
  • MC-309123 The block breaking particles of shelf mushrooms are not displayed correctly
  • MC-309133 The front texture of poplar signs is inconsistent with the front textures of other signs
  • MC-309136 The collision box of shelf mushrooms is too large
  • MC-309173 The item model of shelf mushrooms displays the large shelf mushroom block model, even though the item places small ones
  • MC-309184 Specifying multiple features of type no_op in a data pack prevents the world from loading
  • MC-309205 Poplar saplings cannot be used as fuel
  • MC-309206 Cobwebs are not destroyed by water
  • MC-309275 The texture of the top halves of poplar doors has three miscolored pixels
  • MC-309302 Poplar saplings are not in #sapling
  • MC-309330 The item texture of poplar doors doesn't have any hinges unlike the item textures of other doors

Development cycle

This build was part of the run-up to 26.3. Everything tested here landed in that release.

Browse this version