Contents (6)
Java What changed in 26.3-snapshot-6
Everything below is measured by comparing the game files of 26.3-snapshot-5 with 26.3-snapshot-6 — not copied from patch notes.
New in-game text 12
| Key | Text |
|---|---|
options.quitShortcuts | Quit Shortcuts |
options.quitShortcuts.tooltip | Whether keyboard shortcuts can close the game. When off, Alt + F4 on Windows and Linux, and Cmd + Q and Cmd + W on macOS, will no longer quit the game. |
options.worldOptions.allow_commands.disabled.demo.tooltip | Cannot allow commands in a demo world. |
options.worldOptions.difficulty.disabled.hardcore.tooltip | Cannot change the difficulty in a hardcore world. |
options.worldOptions.difficulty.disabled.locked.tooltip | Difficulty is locked. |
options.worldOptions.difficulty.disabled.operator.tooltip | Changing the difficulty requires operator permissions. |
options.worldOptions.general.title | General |
options.worldOptions.guest.command_access | Command Access |
options.worldOptions.guest.command_access.disabled.commands.tooltip | Cannot change the command access of players joining your world when commands are not allowed. |
options.worldOptions.guest.command_access.disabled.scope.tooltip | Cannot change the command access of players joining your world when the world's multiplayer scope is set to "Off". |
options.worldOptions.guest.command_access.tooltip | Controls whether players that join your world can use commands or not. |
options.worldOptions.multiplayer.title | Multiplayer |
Fixes 38
Read from Mojang’s own release notes for Minecraft 26.3 Snapshot 6, published 2026-07-28. Every entry keeps its original bug ID.
38 issues fixed, read from Mojang’s own patch notes. Each entry keeps its original bug ID.
Fixed bugs in 26.3 Snapshot 6 38
MC-299582Special crafting recipes behave differently than other recipe types with /recipe and the limited_crafting game ruleMC-304195The arm overlay textures of parched have unused pixels not used by the modelMC-307206Std140Builder incorrectly pads vec3s and ivec3sMC-307996The game cannot use hardware acceleration on devices lacking the fillModeNonSolid Vulkan featureMC-308694Using /defaultgamemode changes everyone's game mode to the one set in "Settings for Other Players" in LAN worldsMC-308699Switching the host's game mode causes new LAN players to ignore the forced game modeMC-308749Exiting and rejoining the same LAN session resets your game modeMC-309720The texture of straw beds has missing and extra pixelsMC-309958Off-by-one error in SynchedEntityData.Builder#defineMC-310088The taskbar icon displays the Java logo instead of the game's logoMC-310099The game freezes if the head part of straw beds has a different facing than the foot partMC-310101Command+W now closes the game on macOSMC-310122Traversing the pie chart with keys does not work correctlyMC-310132Armor trim textures can no longer be overriddenMC-310134The "Exclusive Fullscreen" button and "Exclusive Fullscreen Mode" slider are still present and enabled on macOSMC-310136Player skin rendering is messed up when the "Improved Transparency" setting is enabledMC-310143IME candidates are invisible in fullscreen mode even when the "Exclusive Fullscreen" option is disabledMC-310155After entering macOS fullscreen by clicking the "Fullscreen" button in the Video Settings menu, you cannot reveal the menu bar or dock by navigating to the edge of the screenMC-310168When editing a glowing sign, the glow on the placed sign temporarily disappearsMC-310195Control+Left click no longer counts as a right click on macOSMC-310213On-screen keyboard handling is inconsistentMC-310228The game freezes when a player destroys a bed at the exact same moment a villager sleeps in itMC-310235The game crashes when a piston pushes a water cauldron with the "Improved Transparency" option enabledMC-310241Brewing recipes show up in the command suggestions for /recipe, but cannot be granted or revokedMC-310281Using keyboard shortcuts to navigate tabs within UIs doesn't work correctlyMC-310311Item modifiers that reference themselves crash the game when invokedMC-310313Predicates that reference themselves crash the game when invokedMC-310314Number providers that reference themselves crash the game when invokedMC-310315Slot sources that reference themselves crash the game when invokedMC-310319The game crashes when the spider post effect is appliedMC-310321The creeper post effect is ineffectiveMC-310357The OpenGL rendering backend passes 3 to GL_UNPACK_ALIGNMENT, which is invalidMC-310359mipLevel is not respected when copyTextureToTexture is usedMC-310360clearColorTexture and clearDepthTexture clear all mipmaps with the Vulkan rendering backend, unlike with the OpenGL oneMC-310382The game crashes when applying a resource pack with a shader that uses #include with uppercase characters in the pathMC-310383The per-target blend state diverges between the OpenGL and Vulkan rendering backendsMC-310388The caves and floating_islands noise settings no longer generate as intendedMC-310455copyTextureToBuffer produces padded rows with the OpenGL rendering backend but tightly-packed rows with the Vulkan one
Development cycle
This build was part of the run-up to 26.3. Everything tested here landed in that release.