Guides
Step-by-step, in-game.
Brighten Dark Caves, Nights and InteriorsSome scenes come out too murky to play in comfortably. Deep caves, nights and dimly lit builds are the usual…Find One Exposure Setting That Works Day and NightConstantly re-tuning brightness gets tiring. With a short test routine, you can settle on an exposure level that…Tone Down Scenes That Look Too Bright or Washed OutBright biomes and sunny days can sometimes look glaring, and fine detail gets lost. Snowy plains, deserts and open…Turn On EzExposure and Find the Exposure SliderEzExposure is a shader pack, so it runs through a shader loader such as Iris or OptiFine . Once it is active, it…
Frequently asked questions
How do I turn on EzExposure and find the exposure slider?
EzExposure is a shader pack, so select it in your shader pack menu, which you'll find under Video Settings when a shader loader is installed. With it active, open that pack's settings screen to find the Exposure slider.
I can't find the exposure slider anywhere, what am I doing wrong?
The slider only exists while EzExposure is the active shader pack, so first check that it's selected and enabled rather than just sitting in the list. Then open the shader pack's own settings screen. The slider is there, not in the normal vanilla options.
Does EzExposure make the game look different from vanilla?
No. It keeps the standard vanilla look and only gives you control over overall brightness. Textures, colors and style stay the same, just lighter or darker depending on the slider.
How do I make caves and nights less dark?
Raise the Exposure slider until dark areas are readable. Raising it too far can make daytime look washed out, so check a sunny area afterward and back off if it's too much.
See all 10 EzExposure Shaders questions ›
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