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Torcherino Mechanics and GUI

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Contents (4)
  1. The Interface
  2. How Acceleration Works
  3. Next guides
  4. More in this wiki

After placing a Torcherino, it is deactivated by default to prevent accidental lag. Players must interact with the block to configure its behavior.

The Interface

Right-clicking any Torcherino variant opens a Graphical User Interface (GUI) where you can adjust the following settings:

  • Speed Multiplier: Adjusts how much faster the affected blocks will tick. Standard settings usually range from 100% (normal speed) to 400% (4x speed).
  • Range (X/Y/Z): Defines the radius of the effect. You can set the horizontal and vertical reach independently, typically ranging from a 1x1x1 area to a 9x9x9 cube.
  • Status Toggle: A button to activate or deactivate the torch without breaking it.

How Acceleration Works

The mod targets two specific types of Minecraft logic:

  1. Random Ticks: This affects natural growth processes such as crops (wheat, carrots, etc.), saplings, grass spreading, sugar cane, cactus, and leaf decay
  2. Tile Entities: This affects blocks that have internal logic or inventories, such as Furnaces, Blast Furnaces, Brewing Stands, Mob Spawners, and most modded machines (e.g., Mekanism Crushers or Thermal Expansion Redstone Furnaces)

Double Compressed Torcherino GUI with range settings