Get the files on 9Minecraft
Guides
Step-by-step, in-game.
Configure Container Types and SettingsAccessing the Config Spice of Life stores its settings in the mod's configuration file. You can enable or disable…Set Up Your First Food ContainerCrafting a Container Food containers are the core of managing your diet in Spice of Life. Start by crafting a paper…Track Food Consumption with the Food UIOpening the Food Tracker The mod includes a custom chest-based UI that displays your food history. Open it to see…Understand and Overcome Diet FatigueHow Diet Fatigue Works Spice of Life tracks the last 20 meals you've eaten. If you eat the same food repeatedly, its…
Recipes
Every recipe the mod adds, grouped by how it is made.
Items
Configuration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
carrotCarrot Mode | The good ol' carrot style. Carrot style means, that you start with a certain amount of hearts and gain more by eating unique foods. |
consume-durationConsume duration | Expression that determines the time requited to consume an item, given in ticks |
enableEnable Carrot Mode | Enables the carrot style module. |
enable-journal-commandEnable Journal Command | Allow any player to open the diet journal using a command. Otherwise player have to craft the item (book+apple) to access the journal. |
foodFood | Change the expressions used for calculating the various food properties. Expressions are mathematical terms with the following variables: "timesEaten" is the number of times the current food "hungerValue" is the game defined hunger value for the current item " |
health-formulaHealth Formula | Specifies the mathematical expression for maximum health (measured in half hearts). Available variables are: "uniqueFoodsEaten" is the number of unique foods that the player has consumed. "baseHealth" is the maximum health that the player would have without th |
history-lengthHistory length | Sets the amount of last eaten foods to use for the calculations in this category |
hungerHunger | Expression that determines the food level to restore when eating a food item |
increase-eating-time | Increase food eating time |
itemsItems | Settings concerning the items of this mod. Install the mod "Polymer" if you want to use these items server-side only. You can generate the resource pack with the command "/polymer generate". Otherwise the mod has to be installed on the client as well. |
show-last-eaten-tipsLast Eaten Information | Must be set on the server! Whether the players will be able to see how many foods ago they ate an item in the tooltip. When set to SIMPLE, just this information will be shown. If set to EXTENDED, there'll also be information on how many other foods the player |
enable-lunch-boxLunch Box | Enable a food container that can be crafted from planks and gold and holds up to 9 stacks of food. |
use-polymerMake use of the Polymer mod | Whether to use Polymer for server-side only usage. Using Polymer in other scenarios is not recommended. |
max-healthMax Health | Specifies the maximum number of health points (half hearts) a player can get to through carrot mode. When 0, the health won't increase at all. When -1, you can gain a basically infinite amount of hearts. |
enable-paper-bagPaper Bag | Enable a low end food container that can be crafted from paper and holds up to 5 stacks of food. |
enable-picnic-basketPicnic Basket | Enable a food container that can be crafted from bamboo and holds up to 9 stacks of food. |
reset-carrot-modeReset carrot mode | Sets whether the player's maximum hearts should be reset in carrot mode after death |
reset-historyReset food history | Sets whether the food history should be cleaned at death |
respawnRespawn | Edit the expressions that are used for calculating the player stats after respawning. Expressions are mathematical terms with the following variables: "hunger" is the amount of hunger the player had when dying "saturation" is the amount of hunger the player ha |
saturationSaturation | Expression that determines the saturation modifier for a food item |
uneaten-in-journalShow uneaten in Journal | Whether players will be able to see a tab with all food items they haven't eaten yet in their Diet Journal. |
Frequently asked questions
How do I make my first food container?
Craft a paper bag, lunch box, or picnic basket using the recipe for your chosen container type—check your enabled containers in the mod config first. Once crafted, place it in your inventory and right-click to open it, then drag food items inside to start storing multiple foods in one slot.
Why does my food heal less when I eat the same thing repeatedly?
This is diet fatigue: the mod tracks your last 20 meals and reduces nutrition value for foods you eat too often. Eat a variety of different foods to maintain full healing; the more diverse your diet, the better your nutrition.
Can I eat directly from a food container without opening it?
Yes, right-click the container in your hand or inventory to eat from it directly. The mod will consume food from inside the container and apply any diet fatigue penalties based on your recent meal history.
What does the Food UI show me?
The Food UI tracks which foods you've eaten and which you haven't, displays your current nutrition level, and helps you plan a diverse diet to avoid diet fatigue. Open it to see at a glance what new foods you should try.
How do I enable or disable different container types?
Open the mod's configuration file and toggle the settings for paper bag, lunch box, and picnic basket to enable only the containers you want to use. Restart your game or reload the config for changes to take effect.
Do food containers work in multiplayer?
Yes, food containers and diet fatigue tracking work in multiplayer servers, though diet fatigue is tracked per player individually so each player maintains their own meal history.
What happens if I drop a food container—do I lose the food inside?
No, dropping a food container on the ground preserves all the food stored inside it. You can pick it back up and the contents will remain intact.
Can I stack multiple food containers in my inventory?
Yes, you can carry multiple different food containers at once, and each one stores its own set of foods. This lets you organize different food types across multiple containers if you prefer.
Does this mod affect food from other mods?
Yes, foods from other mods are subject to diet fatigue and can be stored in containers, though some mod foods may have special properties that interact differently with the nutrition system.
Is there a way to reset my diet fatigue or meal history?
Diet fatigue resets naturally over time as you eat new foods—the mod only considers your last 20 meals, so eating 20 different foods will clear out old repetitive meals from your history.
Gallery
12 images from the Spice Of Fabric Mod page.
You May Also Like
Wikis that share the most with this one
Wikis on the same theme: car
More mod wikis on the site
The most downloaded mods that have a wiki here
A few wikis from each of the other kinds

Lunch Box
Paper Bag
Picnic Basket









