Get the files on 9Minecraft
Guides
Step-by-step, in-game.
Capture and Link Wisps for Remote CastingFinding Wisps Wisps spawn naturally in Slipways, the underground structures that generate in your world. You can also…Get Current Time and Environmental Data with PatternsTime-Reading Patterns Hexal includes patterns that query the current in-game time, allowing you to create…Set Up Automated Smelting with WispsUnderstanding the Smelt Pattern The Smelt pattern is a Hexal spell that heats and processes blocks or items,…Use Comparison Patterns to Sort Blocks and EntitiesWhat Comparison Patterns Do Hexal's comparison patterns let you evaluate and distinguish between different block…
Recipes
Every recipe the mod adds, grouped by how it is made.
Blocks
Configuration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
gateSpells | Gate Spells |
greatSpells | Great Spells |
itemSpells | Item Spells |
linkSpells | Link Spells |
miscSpells | Miscellaneous Spells |
miscValues | Miscellaneous Values |
generateSlipwayGeodes | Should generate Slipway Geodes? |
terrainGeneration | Terrain Generation |
wispSpells | Wisp Spells |
wispUpkeep | Wisp Upkeep |
Client
| Option | What it does |
|---|---|
everbookSaveDelay | Ticks the client waits after an everbook modification until saving it to disk |
Server
| Option | What it does |
|---|---|
@Tooltip[1] | Added to the constant cost above. |
bindStorageCost | Bind Storage Cost |
bindTemporaryStorageCost | Bind Temporary Storage Cost |
seonWispSetCost | Bind Wisp Cost |
@Tooltip[2] | Bound from 600 to 2100. |
seonDiscountFactor | Bound Wisp Discount Factor |
@Tooltip[1] | Bounded from 0.0 to 1.0. |
@Tooltip[2] | Bounded from 1.0 to 20.0. |
@Tooltip[1] | Bounded from 1.0 to 200.0. |
@Tooltip[1] | Bounded from 128 to 16,384. |
@Tooltip[1] | Bounded from 2.0 to 200.0. |
@Tooltip[1] | Bounded from 640 to 64,000. |
closeGateCost | Close Gate Cost |
Frequently asked questions
How do I get my first wisp?
Wisps spawn naturally at Slipways, which are underground structures you can find while mining. You can capture them using the appropriate wisp-catching item, or they'll despawn after a while if left alone.
What's the difference between linking wisps and just casting spells myself?
Linked wisps can cast spells remotely and continuously without you being present, and they can perform calculations or relay information between each other. This lets you automate complex tasks or run spell sequences from a distance.
How do I make a wisp cast a specific spell?
You need to create a hex pattern and transmit it to the wisp—either by casting it near a captured wisp, or by linking wisps together so one can send the pattern to another. The wisp will then execute that spell if it has enough mana.
Can wisps run out of mana? How do I refuel them?
Yes, wisps consume mana when casting spells. You can restore their mana by exposing them to mana sources or by having them absorb mana from nearby blocks, depending on your setup.
What are comparison patterns used for?
Comparison patterns let you check if two blocks, entities, or data types are the same, which is useful for sorting, filtering, or triggering conditional logic in your automated systems.
How do I automate smelting with this mod?
Set up wisps to cast the Smelt spell on items or blocks in a specific area, and link them to a pattern that continuously triggers the spell. You'll need to manage mana supply and ensure items are positioned where the spell can affect them.
Do wisps interfere with other mods' automation?
Wisps work alongside other mods since they interact with the world through standard Minecraft mechanics, but complex interactions depend on how the other mod handles block updates and entity behavior.
Can I use patterns to get information about the time or weather?
Yes, Hexal includes patterns that read the current time and environmental data from the world, which you can use in conditional logic or transmit to wisps for time-based automation.
What happens if I link too many wisps together?
Linking many wisps increases the complexity of your system and can make it harder to debug, but there's no hard limit—performance depends on how many spells they're casting and how often.
How do I know if a wisp is actually linked and receiving my patterns?
Linked wisps show a visual connection between them, and you can test the link by casting a simple pattern nearby to see if the receiving wisp responds or executes the spell.
Gallery
3 images from the Hexal Mod page.
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