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FTB Money Mod — Reference

Contents (4)
  1. Core Mechanics
  2. Currency Synchronization
  3. Economic Flow
  4. Items, Blocks, and Mobs

Core Mechanics

The fundamental mechanic of FTB Money is the Virtual Balance. Every player on the server is assigned a financial account that persists across sessions.

Currency Synchronization

Balances are stored on the server and synchronized with the client. This ensures that players always see their up-to-date balance in their inventory GUI. In the event of a player's death, the balance remains safe and does not drop as an item, although some older versions may require a quick relog to refresh the visual display if a synchronization error occurs.

Economic Flow

Money enters the economy through three primary channels: 1. Quest Rewards: Integrated via FTB Quests. 2. Admin Commands: Manual distribution by server operators. 3. Player Trading: Direct transfers between players using the /pay command.

Inventory GUI showing the FTB Money balance icon

Items, Blocks, and Mobs

As a utility and system-focused mod, FTB Money does not add traditional world content:

  • Items: No physical items (like coins or wallets) are added. All currency is virtual.
  • Blocks: No blocks (like ATMs or Shop Pedestals) are added. All interactions occur via GUI.
  • Mobs: No new creatures or entities are introduced.
  • Biomes/Dimensions: No world generation changes are made.

This design ensures maximum compatibility with other mods and prevents the need for complex item-id management in large modpacks.