Wiki 9Minecraft Flux Networks Wiki

Flux Networks — Guide

Getting Started

The basic loop is: craft the devices, place them, join them to one network.

  1. Craft the Flux devices using the mod's components (Flux Cores and Flux Dust are the key crafting ingredients).
  2. Place a Flux Plug directly against a power source - a generator or a charged battery block.
  3. Place a Flux Point directly against the machine (or block) that needs power.
  4. Open each device and connect both to the same network (create a new one, or click an existing network to join it).

Once both devices share a network, energy flows automatically from the source, into the network, and out to the machine. Add more Plugs, Points, and Storage blocks to the same network at any time and they all share the same pool of power.

Flux Devices

Flux Networks has a small set of devices, each with a clear job. Mixing them on one network is how you build a power grid.

Flux Plug

The input device. A Flux Plug attaches to a power source (a generator, a full battery, another mod's energy block) and pushes that energy into the network. Use Plugs wherever you produce or store power that you want to share.

Flux Point

The output device. A Flux Point attaches to a machine or anything that consumes power and pulls energy out of the network to feed it. Use Points wherever something needs to be powered.

Flux Storage

A large battery block that lives inside the network. It buffers a big amount of energy and acts as both an input and an output - filling up when the network has spare power and releasing it when demand spikes. Storage comes in multiple tiers, each with a bigger internal buffer, so higher tiers smooth out larger, more demanding networks.

Flux Controller

The brain of a network. A Controller unlocks network-wide features and can wirelessly charge the items and gear in a nearby player's inventory straight from the network's energy. A network runs best with a Controller managing it.

How Networks Work

A network is a named, shared pool of energy that every device you connect to it can draw from or feed into.

  • Named and owned. Each network has a name and an owner (the player who created it). You can also set an optional password so only trusted players can join.
  • Wireless and long-range. Devices on the same network exchange energy no matter the distance between them, and the connection works across dimensions - a generator in the Nether can power a base in the Overworld.
  • Any mix of devices. Put as many Plugs, Points, and Storage blocks on a network as you like. Plugs and Storage feed energy in; Points and Storage take energy out; the network balances the flow every tick.
  • Live balancing. Each tick the network gathers available energy from its inputs and distributes it to its outputs, respecting each device's priority and transfer limit.

To join a device to a network, open its Network Config screen, then either create a new network or click an existing one in the network list (entering the password if it has one).

Priority & Transfer Limits

Two settings give you precise control over how power is routed: priority and transfer limit.

Priority

Every Plug, Point, and Storage has a priority number. The network serves higher-priority devices first. - On the output side, higher-priority Points get energy before lower-priority ones when power is limited. - On the input side, higher-priority Plugs are drained first, so you can decide which sources get used before others.

A common trick: give your main generators a high priority and your backup generators a low priority, so the backups only kick in when the main supply can't keep up with demand.

Transfer Limit

Each device has a per-device transfer limit - the cap on how much FE per tick can move through it. Use it to: - Protect a machine from being force-fed more power than it should draw. - Throttle a source so a single Plug doesn't dump its entire output at once. - Balance a network so no one device hogs all the flow.

The surge and unlimited toggles let a device temporarily exceed or ignore its limit when you need a burst of power. Combine priorities and limits to shape exactly where energy goes and how fast.

Tips

  • One network, many devices. You don't need a separate network per machine - put all your Plugs, Points, and Storage on a single named network and let it balance the load.
  • Add Storage for spikes. A Flux Storage block buffers energy so machines that draw in bursts don't starve when production dips.
  • Use priority for backups. Set backup generators to a low priority so they only run when your main supply falls short.
  • Cap hungry machines. Give a heavy consumer a transfer limit so it can't drain the whole network in a moment.
  • Password your network. On multiplayer servers, set a password so other players can't tap into your power.
  • Place a Controller. Add a Flux Controller to unlock network features and wirelessly charge the gear in your inventory.
  • Watch the stats. The input, output, and buffer readouts on the config screen tell you at a glance whether your network is producing enough power.