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Each species has unique innate abilities, dietary requirements, and environmental weaknesses.
| Species | Habitat | Diet | Primary Magic | Weakness |
|---|---|---|---|---|
| Forest Dragon | Forests | Raw Meat, Plants | Nature/Poison | Darkness (causes stress/hunger) |
| Cave Dragon | Caves/Nether | Coal, Charred Meat |
Fire/Earth | Water/Rain (causes damage) |
| Sea Dragon | Oceans/Rivers | Fish | Water/Lightning | Dehydration (must stay wet) |
Forest Dragon
- Abilities: Can fell trees without tools; increased damage when enriched.
- Mana Regen: Regenerates mana under direct sunlight and while standing on grass.
- Innate Skills: Cliffhanger (reduced fall damage), Light the Dark (resistance to darkness).
Cave Dragon
- Abilities: Can mine stone blocks without tools; immune to fire and lava.
- Mana Regen: Regenerates mana when standing on hot
blocks (Magma, Fire). - Innate Skills: Lava Vision, Sturdy Skin (natural armor), Fireball.
Sea Dragon
- Abilities: Can dig sand and gravel without tools; infinite underwater breathing.
- Mana Regen: Regenerates mana in water or snow.
- Innate Skills: Sea Vision (night vision underwater), Storm Breath (lightning), Spectral Impact (armor penetration).

Charred Meat
Dehydration










