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Talents are special abilities you unlock and upgrade by spending the points a dog earns from leveling. Each talent has a maximum level of 5, and a dog starts with 15 points — exactly enough to fully master one talent. Upgrading costs the next level's worth of points: 1 point for level 1, then 2, 3, 4, and 5 points for each subsequent level (15 points total per talent). Mastering a talent (level 5) usually grants a capstone bonus. Many abilities consume the dog's nourishment points (NP) when used.
- Black Pelt - improves critical hit rate, increasing damage by 50%.
- Guard Dog - increases the chance to completely block a physical attack.
- Hunter Dog - each level gives a 10% chance for kills to drop loot twice; level 5 adds another 10%, for up to 60%.
- Hell Hound - attacks set targets on fire, with longer burn at higher levels; level 5 grants immunity to all fire damage.
- Pack Puppy - each level adds 3 inventory slots in the dog's PackPuppy GUI (opened by sneak-right-clicking the dog with an empty hand); at level 5 the dog automatically picks up nearby items when it has space.
- Pillow Paw - each level lets the dog fall 3 more blocks before taking damage; mastery grants full fall-damage immunity and lets the dog float/glide when it jumps.
- Shepherd Dogs - with the Shepherd's
Whistle in hand, trained shepherd dogs in docile mode round up nearby livestock (amount scales with level); this costs nourishment, reduced at higher levels. - Creeper Sweeper - the dog smells creepers and growls to warn you when not sitting; detection range increases 6
blocks per level, and mastery lets the dog attack creepers, resetting their detonation timer with each hit. - Doggy Dash - increases chase speed by 12% per level, with an extra 15% at mastery.
- Fisher Dog - the dog may catch a fish when entering water, handing it over when it shakes dry; catch chance rises with level, points in Hell Hound can pre-cook the fish, and mastery lets the dog breathe underwater.
- Happy Eater - increases NP gained from food by 10% per level; level 3 lets the dog eat rotten flesh and level 5 lets it eat fish.
- Bed Finder - while the dog rides on your head (right-click it with a bone), your bed is highlighted with a black outline within 200
blocks per level, becoming infinite at level 5. - Pest Fighter - randomly deals 1 damage to nearby silverfish; each level adds 3
blocks of range and mastery doubles the damage. - Poison Fang - attacks poison the target with duration scaling by level; level 3 grants poison immunity, and mastery lets you cleanse all your potion effects by right-clicking the dog with a spider eye for 30 NP.
- Quick Healer - improves passive healing; at maximum the dog heals 50% faster while sitting.
- Rescue Dog - when you are at critical health, a following dog heals you half a heart per level for 100 NP (reduced to 80 NP at mastery).
- Puppy Eyes - charms villagers into giving you presents (better gifts at higher levels), once every two Minecraft days, reduced to once per day at mastery.
- Wolf Mount - lets you ride the dog (jump and right-click it with an empty hand); each level increases jump height, and NP drains faster while riding.
- Swimmer Dog - lets you ride the dog in water and extends its underwater breathing; mastery lets the rider see clearly underwater.
- Roaring Gale - using the Roaring
Whistle unleashes a stunning roar; higher levels increase stun duration and damage and reduce cooldown, with mastery fixing the cooldown at 40 ticks (2 seconds) and the effect duration at 70 ticks (3.5 seconds).








