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Talents

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Talents are special abilities you unlock and upgrade by spending the points a dog earns from leveling. Each talent has a maximum level of 5, and a dog starts with 15 points — exactly enough to fully master one talent. Upgrading costs the next level's worth of points: 1 point for level 1, then 2, 3, 4, and 5 points for each subsequent level (15 points total per talent). Mastering a talent (level 5) usually grants a capstone bonus. Many abilities consume the dog's nourishment points (NP) when used.

  • Black Pelt - improves critical hit rate, increasing damage by 50%.
  • Guard Dog - increases the chance to completely block a physical attack.
  • Hunter Dog - each level gives a 10% chance for kills to drop loot twice; level 5 adds another 10%, for up to 60%.
  • Hell Hound - attacks set targets on fire, with longer burn at higher levels; level 5 grants immunity to all fire damage.
  • Pack Puppy - each level adds 3 inventory slots in the dog's PackPuppy GUI (opened by sneak-right-clicking the dog with an empty hand); at level 5 the dog automatically picks up nearby items when it has space.
  • Pillow Paw - each level lets the dog fall 3 more blocks before taking damage; mastery grants full fall-damage immunity and lets the dog float/glide when it jumps.
  • Shepherd Dogs - with the Shepherd's Whistle in hand, trained shepherd dogs in docile mode round up nearby livestock (amount scales with level); this costs nourishment, reduced at higher levels.
  • Creeper Sweeper - the dog smells creepers and growls to warn you when not sitting; detection range increases 6 blocks per level, and mastery lets the dog attack creepers, resetting their detonation timer with each hit.
  • Doggy Dash - increases chase speed by 12% per level, with an extra 15% at mastery.
  • Fisher Dog - the dog may catch a fish when entering water, handing it over when it shakes dry; catch chance rises with level, points in Hell Hound can pre-cook the fish, and mastery lets the dog breathe underwater.
  • Happy Eater - increases NP gained from food by 10% per level; level 3 lets the dog eat rotten flesh and level 5 lets it eat fish.
  • Bed Finder - while the dog rides on your head (right-click it with a bone), your bed is highlighted with a black outline within 200 blocks per level, becoming infinite at level 5.
  • Pest Fighter - randomly deals 1 damage to nearby silverfish; each level adds 3 blocks of range and mastery doubles the damage.
  • Poison Fang - attacks poison the target with duration scaling by level; level 3 grants poison immunity, and mastery lets you cleanse all your potion effects by right-clicking the dog with a spider eye for 30 NP.
  • Quick Healer - improves passive healing; at maximum the dog heals 50% faster while sitting.
  • Rescue Dog - when you are at critical health, a following dog heals you half a heart per level for 100 NP (reduced to 80 NP at mastery).
  • Puppy Eyes - charms villagers into giving you presents (better gifts at higher levels), once every two Minecraft days, reduced to once per day at mastery.
  • Wolf Mount - lets you ride the dog (jump and right-click it with an empty hand); each level increases jump height, and NP drains faster while riding.
  • Swimmer Dog - lets you ride the dog in water and extends its underwater breathing; mastery lets the rider see clearly underwater.
  • Roaring Gale - using the Roaring Whistle unleashes a stunning roar; higher levels increase stun duration and damage and reduce cooldown, with mastery fixing the cooldown at 40 ticks (2 seconds) and the effect duration at 70 ticks (3.5 seconds).