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The
Dark Enchanter provides a deterministic UI where players can see exactly what they are getting.
Enchanting Process
- Selection: Place an item in the slot. A list of all compatible enchantments will appear.
- Sliders: Use the sliders to set the desired level for each enchantment. You can even remove existing enchantments by sliding them to zero.
- Cost: The total XP cost is displayed on the left. This cost is calculated based on the "Net Power Change" of the item.
- Execution: Press the 'E' button to apply the changes.
Repairing Process
- The
Dark Enchanter can repair damaged items using XP instead of materials. - Place a damaged item in the slot and press the 'R' button.
- The cost is proportional to the amount of durability being restored.
Cost Calculation Factors
| Factor | Description |
|---|---|
| Base Cost | A flat starting fee (default 35 XP). |
| Weight Factor | Rarer enchantments (like Mending) have a higher multiplier. |
| Treasure Factor | Treasure-only enchantments cost 4x more by default. |
| Curse Factor | Curses cost 3x more to apply or remove. |












