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Mechanics: Enchanting & Repairing

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Contents (5)
  1. Enchanting Process
  2. Repairing Process
  3. Cost Calculation Factors
  4. Next guides
  5. More in this wiki

The Dark Enchanter provides a deterministic UI where players can see exactly what they are getting.

Enchanting Process

  • Selection: Place an item in the slot. A list of all compatible enchantments will appear.
  • Sliders: Use the sliders to set the desired level for each enchantment. You can even remove existing enchantments by sliding them to zero.
  • Cost: The total XP cost is displayed on the left. This cost is calculated based on the "Net Power Change" of the item.
  • Execution: Press the 'E' button to apply the changes.

Repairing Process

  • The Dark Enchanter can repair damaged items using XP instead of materials.
  • Place a damaged item in the slot and press the 'R' button.
  • The cost is proportional to the amount of durability being restored.

Cost Calculation Factors

Factor Description
Base Cost A flat starting fee (default 35 XP).
Weight Factor Rarer enchantments (like Mending) have a higher multiplier.
Treasure Factor Treasure-only enchantments cost 4x more by default.
Curse Factor Curses cost 3x more to apply or remove.