Continuity Mod — Guide
Built-in Resource Packs
Continuity comes packaged with two internal resource packs that provide immediate visual improvements to the vanilla game. These must be manually enabled in the Resource Packs menu.
Continuity (Default)
This pack provides standard connected textures for several vanilla blocks to match the classic 'seamless' look. Affected blocks include: * Glass Blocks & Panes: All colors of stained and regular glass. * Bookshelves: Connects the wooden frames and book rows. * Sandstone: Removes the harsh borders on top and side faces of all sandstone variants.
Continuity (Glass Pane Fix)
This utility pack addresses a specific rendering limitation in vanilla Minecraft. It culls the internal faces between vertically stacked glass panes, making them appear as a single, continuous sheet of glass rather than a series of stacked segments.
Mechanics & CTM Methods
Continuity uses .properties files within resource packs to determine how textures should connect. It supports a wide variety of connection methods, allowing for complex patterns and transitions.
| Method | Description | Tile Requirement |
|---|---|---|
ctm |
The standard 8-way connection method. | 47 tiles |
ctm_compact |
A simplified version of the standard method. | 5 tiles |
horizontal |
Connects only to blocks on the left and right. | 4 tiles |
vertical |
Connects only to blocks above and below. | 4 tiles |
top |
Connects only to the block directly above. | 2 tiles |
random |
Randomly selects from a pool of textures. | Variable |
repeat |
Repeats a fixed pattern over a large area (e.g., 2x2 or 4x4). | Variable |
overlay |
Places a texture on top of another block's texture. | 17 tiles |
Emissive Specifications
Emissive textures are handled by looking for a specific suffix in the texture filename. By default, any texture ending in _e.png will be rendered with full brightness. This behavior can be customized using an emissive.properties file located in the assets/minecraft/optifine (or equivalent) directory.
Core Features
The mod provides three primary graphical enhancements that can be utilized by any compatible resource pack:
- Connected Textures (CTM): Allows adjacent blocks of the same type to share a unified texture, removing the grid-like borders between them. This is most commonly seen with glass, sandstone, and bookshelves.
- Emissive Textures: Enables specific parts of a block or item model to glow in the dark, regardless of the surrounding light level. This is frequently used for ores, glowing plants, or mechanical components.
- Custom Block Layers: Allows resource pack authors to specify which render layer (e.g., Solid, Cutout, Translucent) a block should use, enabling complex transparency effects that are otherwise impossible in vanilla Minecraft.