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Chance Cubes Mechanics

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Contents (4)
  1. The Chance System
  2. World Generation
  3. Next guides
  4. More in this wiki

The Chance System

Every reward in the mod has an assigned "Chance Value." When a block is broken, the mod calculates the player's total luck (Base Cube Luck + Pendant Luck) and selects a reward from the pool that matches that value.

  • Negative Values (-100 to -1): Result in "Bad" rewards (traps, monsters, inventory wipes).
  • Zero (0): Neutral rewards (random items, jokes, minor world changes).
  • Positive Values (1 to 100): Result in "Good" rewards (ore spheres, structures, powerful equipment).

World Generation

Chance Cubes generate naturally in almost every biome.

  • Surface: They appear as single blocks, often in plain sight or slightly hidden
  • Underground: Up to 4 cubes can generate per chunk in caves and mines
  • Chest Loot: They have a high probability of appearing in chests within Villages, Desert Temples, Jungle Temples, Strongholds, Mineshafts, and Woodland Mansions