Base Metals Mod — Guide
Natural Elemental Metals
These metals spawn naturally as ores in the Overworld. Most can be used to craft standard tools and armor.
| Metal | Hardness | Durability | Enchantability | Notes |
|---|---|---|---|---|
| Copper | 4 | 4 | 5 | Abundant; essential for Bronze and Brass. |
| Silver | 5 | 4 | 6 | Valued for beauty and alchemical uses. |
| Tin | 3 | 1 | 2 | Very soft; used primarily for Bronze. |
| Lead | 1 | 1 | 1 | Fragile but deals high damage as a weapon. |
| Zinc | 1 | 1 | 1 | Too weak for tools; used to make Brass. |
| Nickel | 4 | 4 | 7 | Used to create Invar and Cupronickel. |
| Mercury | — | — | — | A liquid metal; essential for Mithril. |
| Platinum | 3 | 5 | 15 | Highly enchantable; primarily decorative. |
| Antimony | — | — | — | Used for specific alloys and compatibility. |
| Bismuth | — | — | — | Used for specific alloys and compatibility. |

Metal Alloys
Alloys cannot be mined; they must be crafted by mixing metal powders and smelting the resulting blend.
Alloy Recipes & Properties
| Alloy | Ratio (Powders) | Hardness | Durability | Enchantability | Special Properties |
|---|---|---|---|---|---|
| Bronze | 3 Copper: 1 Tin | 8 | 4 | 4 | As hard as iron but less durable. |
| Brass | 2 Copper: 1 Zinc | 3 | 3 | 9 | Golden color; soft but enchantable. |
| Steel | 8 Iron: 1 Carbon* | 8 | 15 | 2 | As hard as iron and much more durable. |
| Invar | 2 Iron: 1 Nickel | 9 | 10 | 3 | Harder than steel; can mine Obsidian. |
| Electrum | 1 Gold: 1 Silver | 5 | 4 | 10 | High enchantability like gold. |
| Cupronickel | 2 Copper: 1 Nickel | 5 | 5 | 6 | Balanced utility alloy. |
| Pewter | 1 Lead: 1 Tin | 3 | 2 | 4 | Low-tier utility alloy. |
Note: Carbon dust is obtained by crushing Coal or Charcoal with a Crack Hammer.

Fantasy Metals
Fantasy metals possess magical properties and are found in other dimensions or crafted through complex means.
Cold-Iron
- Location: Found as ore in the Nether.
- Properties: Hardness 7, Durability 7, Enchantability 7.
- Special: Tools are extra effective against Nether mobs and fire-immune creatures. A full suit of armor provides complete protection from fire and lava.
Adamantine
- Location: Rare ore found in the Nether.
- Properties: Hardness 12, Durability (Very High), Enchantability 0.
- Special: Stronger than diamond. Tools deal extra damage to mobs with more than 10 hearts of health. Armor makes the wearer nearly invulnerable.
Mithril
- Crafting: Alloy blend of 2 Silver: 1 Mercury: 1 Cold-Iron.
- Properties: Hardness 9, Durability 9, Enchantability 9.
- Special: Harder than steel. Mithril weapons deal significant bonus damage to undead mobs.
Aquarium
- Crafting: Alloy blend of 2 Copper: 1 Zinc: 3 Prismarine Crystals.
- Properties: Hardness 4, Durability 10, Enchantability 15.
- Special: Full armor set allows underwater breathing and provides extra protection while submerged. Tools deal bonus damage to aquatic mobs.
Star-Steel
- Location: Found as ore in the End dimension.
- Properties: Hardness 10, Durability 25, Enchantability 12.
- Special: Armor reduces the wearer's weight, granting higher jumps and slower falls. Tools slowly repair their own durability while held.
