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Water Strainer Mod — Guide

Strainer Types and Tiers

Strainers are the consumable components that determine what loot is gathered. They come in different tiers and specialized versions.

Strainer Tiers

Strainer Tiers

Tier Durability Efficiency Bonus Enchantable
Normal 120 uses +0% No
Solid 720 uses +10% No
Reinforced 8,640 uses +25% Yes

Specialized Versions

  • Survivalist's Strainer: Collects general resources like sand, gravel, and clay.
  • Wide Version: Filters for large items only (Sticks, Planks).
  • Tight Version: Filters for small items only (Sand, Gold Nuggets).
  • Fisherman's Strainer: Collects fish, junk, and treasure. Requires Bait to function. Unlike others, the Fisherman's Strainer does not have durability; instead, it consumes one bait per item caught.

Mechanics and Efficiency

The speed at which a Strainer Base catches items is determined by its Efficiency. A base attempts to catch an item every 25–35 seconds by default, but this time is modified by the following factors:

Placement Factors

  • Water Flow: Flowing water provides a +10% efficiency bonus. Still water (source blocks) provides no bonus.
  • Water Height: The base must have water directly above it. Efficiency drops by 3% for every block of distance between the base and the water source block.
  • Proximity: Placing Strainer Bases too close together causes interference. Every Strainer Base within an 8-block radius reduces efficiency by 15%.

Biome Bonuses

Building your Strainer Base in specific biomes provides a significant passive boost: * River: +20% Bonus * Beach: +15% Bonus * Deep Ocean: +10% Bonus

Enchantments

Reinforced Strainers can be enchanted to improve performance: * Efficiency: Decreases the idle time between catches. * Unbreaking: Increases the durability of the strainer. * Fortune: Increases the quantity of items caught per cycle. * Luck of the Sea: Increases the chance of receiving rare loot (Fisherman's Strainer only).

Loot Tables

The items caught depend entirely on the strainer type equipped in the base.

Survivalist's Strainer Loot

  • Common (70%): Sand, Gravel
  • Uncommon (20%): Dirt, Clay Balls
  • Rare (10%): Sticks, Stone, Planks, Gold Nuggets, Iron Nuggets

Fisherman's Strainer Loot

  • Fish (50%): Raw Cod, Raw Salmon, Tropical Fish, Pufferfish
  • Junk (15%): Sticks, String, Bowls, Leather Boots, Bones, Lily Pads
  • Treasure (1%): Enchanted Books, Name Tags, Saddles, Bows
  • Nothing (34%): The strainer occasionally fails to catch anything during a cycle.