Tumbleweed Mod — Reference
The Tumbleweed Entity
The Tumbleweed is a unique entity added by the mod. Unlike most mobs, it does not have an AI that targets players; instead, it follows a physics-based movement pattern.
Stats and Behavior
| Attribute | Value |
|---|---|
| Health | 0.5 Hearts (1 hit) |
| Movement | Random/Wind-based rolling |
| Spawn Condition | Near Dead Bushes in Desert biomes |
| Interaction | Drops items when broken by a player or projectile |
Behavior Patterns
- Movement: Tumbleweeds move in a semi-random direction, simulating being blown by the wind. They can climb over blocks that are one level high but will bounce off steeper walls.
- Despawning: Tumbleweeds will naturally despawn if they wander too far from the player or if they exist for an extended period without being broken.
- Destruction: A tumbleweed can be destroyed by any form of damage, including player attacks, arrows, fire, or contact with cacti. Upon destruction, it disappears and drops items from its internal loot table.
