Treasure 2 Mod — Reference
Mobs
Treasure 2 adds several entities that guard riches or haunt the structures where treasure is found.
Mimics
Mimics disguise themselves as treasure chests and attack when a player attempts to open them. They have high health and can deal significant damage. * Wooden Chest Mimic: Found in lower-tier structures. * Pirate Chest Mimic: Found in ships and high-tier ruins.
Bound Soul
Bound Souls are spectral entities found in Graveyards. They are tethered to a specific Gravestone. As long as they remain within a certain radius of their stone, they will rapidly regenerate health, making them difficult to defeat without destroying their anchor or luring them away.
Structures and Biomes
Graveyards
Graveyards are surface markers for treasure. They are surrounded by a benign White Mist. While the gravestones themselves are decorative, they often mark the entrance to a Treasure Pit or hide a chest directly beneath the soil.
Treasure Pits
Based on the 'Money Pit' of Oak Island, these are deep, dangerous shafts. They consist of alternating layers of logs, gravel, and sand. Pits are often trapped with TNT or falling blocks. The rarest chests are located at the very bottom, often in a reinforced room.
Wither Trees and Groves
A mini-biome consisting of dead, blackened trees. * Poison Mist (Green): Surrounds regular Wither trees; inflicts Poison. * Wither Mist (Black): Surrounds the central Main Wither Tree; inflicts Wither. * Wither Branches/Roots: Can be harvested to craft Wither Keys, the only way to open Wither Locks.
Items and Collectibles
Currency and Wishing Wells
Players can find Copper, Silver, and Gold Coins, as well as various Gemstones. These can be thrown into Wishing Wells found in the world. The well will consume the item and spit out a random piece of loot; higher-value coins and gems yield better rewards.
Pouches
Pouches are specialized storage items that automatically collect and hold Coins, Gems, Pearls, Adornments, and Charms. This prevents the player's inventory from being cluttered by the mod's numerous small loot items.
Adornments, Charms, and Runes
These are equippable or holdable items that provide passive buffs. * Adornments: Provide minor stat boosts. * Charms: Provide magical effects like Haste, Strength, or Night Vision. * Runes: High-tier items that offer powerful, permanent upgrades while in the player's inventory.
Crafting and Recipes
Most Treasure 2 recipes require the Treasure Tool, a specialized item that prevents recipe conflicts with other mods.
| Item | Recipe Components |
|---|---|
| Treasure Tool | 2x Iron Ingots, 2x Sticks (Diagonal pattern) |
| Pilferer's Lock Pick | Treasure Tool + Iron Nugget + Stick |
| Key Ring | Treasure Tool + 4x Iron Ingots + 1x String |
| Pouch | Treasure Tool + 4x Leather + 1x String |
| Wither Key | Treasure Tool + Wither Branch + Wither Root |
| Spider Key | Treasure Tool + Spider Eye + Fermented Spider Eye + String |
Note: Keys can be merged in an Anvil to combine their 'Max Uses' up to a limit of 1000.





