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Stellar Sky Mod — Configuration

Configuration

The mod is famous for its extensive configuration options, which are split into Client-side (visuals) and Server-side (mechanics).

Client Configuration

These settings only affect the individual player's view: * Mag_Limit: Sets the minimum brightness of stars to be rendered. Increasing this adds more faint stars. * Star_Size: Adjusts the physical size of star points on the screen. * Milky_Way_Brightness: Controls the opacity of the Milky Way texture. * Atmospheric_Refraction: Toggles whether the atmosphere bends light near the horizon.

These settings affect the world logic and must be set by the server administrator or in the world save folder: * Latitude: Determines the angle of celestial rotation. * Longitude: Determines the offset of the celestial sphere. * Day_Length: Changes how long a full day lasts in ticks. * Year_Length: Changes how many days are in a year. * Tick_Offset: Adjusts the starting position of the sun and stars.

Commands

Stellar Sky provides several commands to manage the sky simulation in real-time. Note that most commands require operator (OP) permissions.

Command Description
/stellarsky lock Locks the celestial positions, stopping time for the sky simulation.
/stellarsky unlock Resumes the celestial simulation.
/stellarsky set time <value> Sets the current celestial time.
/stellarsky set daylength <value> Changes the length of the day for the current world.
/stellarsky reload Reloads the configuration files and star catalogs.