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Rhino Mod — Configuration

Commands and Utilities

Rhino adds several administrative commands to manage the scripting environment. These are primarily accessed through the /kubejs base command.

Command Function
/kubejs reload server_scripts Reloads only the server-side scripts without reloading the entire datapack.
/kubejs reload client_scripts Reloads client-side scripts and assets.
/kubejs reload startup_scripts Attempts to reload startup logic (requires caution).
/kubejs wiki Generates a local dump of available JS methods and classes for documentation.
/kubejs inventory Dumps the player's inventory data to the console for script debugging.

Debugging and Logs

All script errors and print statements are directed to the logs/kubejs/ folder. The server.txt, client.txt, and startup.txt files provide detailed stack traces if a script fails to compile or execute, making it easier to troubleshoot syntax errors in the Rhino engine.