Rhino Mod — Configuration
Commands and Utilities
Rhino adds several administrative commands to manage the scripting environment. These are primarily accessed through the /kubejs base command.
| Command | Function |
|---|---|
/kubejs reload server_scripts |
Reloads only the server-side scripts without reloading the entire datapack. |
/kubejs reload client_scripts |
Reloads client-side scripts and assets. |
/kubejs reload startup_scripts |
Attempts to reload startup logic (requires caution). |
/kubejs wiki |
Generates a local dump of available JS methods and classes for documentation. |
/kubejs inventory |
Dumps the player's inventory data to the console for script debugging. |
Debugging and Logs
All script errors and print statements are directed to the logs/kubejs/ folder. The server.txt, client.txt, and startup.txt files provide detailed stack traces if a script fails to compile or execute, making it easier to troubleshoot syntax errors in the Rhino engine.