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RenderKit Utilities Shaders FAQ

10 questions players actually ask, answered.

How do I enable the shader after installing it?
Open your Video Settings, navigate to Shaders, and select RenderKit Utilities Shaders from your shader pack list. The shader will activate immediately and you'll see flat lighting applied to your world.
Why does my character still have shadows when I want a clean render?
Check your shader settings for shadow options—you may need to disable entity shadows or world shadows separately depending on what you're rendering. The mod gives you individual toggles for different shadow types.
Can I use this shader with resource packs?
Yes, RenderKit Utilities Shaders works alongside resource packs, though the flat lighting may override some texture shading details. Test your specific resource pack combination to ensure the visual style matches your needs.
How do I change the background color for my thumbnail?
Look for background or sky color settings in the shader options menu—you can set a solid color backdrop directly without needing to modify your world. This isolates your subject against a clean, uniform background.
Is this shader heavy on performance?
No, RenderKit Utilities Shaders is designed to run on lower-end systems with minimal overhead compared to other shader packs. You should see smooth performance even on potato-friendly hardware.
Why do my renders look washed out or too bright?
Adjust the lighting intensity or exposure settings in the shader configuration—flat lighting can sometimes need fine-tuning depending on your world's time of day and block types. Try lowering brightness or enabling custom lighting options to match your desired aesthetic.
Can I customize the color of the lighting itself?
Yes, the mod includes custom colored-lighting options that let you tint your scene to match specific themes or moods. Access these through the shader settings to apply warm, cool, or themed color casts to your renders.
Does this work in multiplayer or only singleplayer?
Shaders are client-side, so they work in both singleplayer and multiplayer—only you see the modified lighting and backgrounds. Other players will see the normal world rendering.
How do I remove the sky and just use a solid color?
The shader includes cutout tools and sky control options that let you replace the sky with a solid color backdrop. Check your shader settings for sky box or atmosphere toggles to disable the default sky rendering.
Will this shader work with Optifine or other optimization mods?
Compatibility depends on your specific setup, but RenderKit Utilities Shaders is designed to work independently without requiring additional mods. If you use Optifine, test the combination first as shader interactions can vary.