Project Zulu: A Better Overworld Mod — Configuration
Technical Details and Configuration
NBT Tags
Project Zulu entities utilize a custom NBT tag: ForceDespawn.
* If set to True, the entity will despawn regardless of other conditions (the opposite of vanilla's persistenceRequired).
Configuration
Almost every aspect of the mod is configurable via the ProjectZuluConfig.cfg file, including:
* Mob Spawning: Toggle specific mobs on/off or adjust their spawn weights per biome.
* Structure Frequency: Adjust how often Labyrinths, Pyramids, and Oases generate.
* Mechanics: Disable the Armor Weight system or the Tombstone death mechanic if desired.
* Limited Mob Spawners: A feature that allows spawners to expire after a certain number of spawns, preventing infinite mob farms.