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Player Ex Mod — Configuration

Commands

Administrators can use the following commands to manage player progression. Replace <player> with a username and <amount> with a number.

Command Description
/playerex level <player> add <amount> Adds levels to a player without consuming XP.
/playerex level <player> set <amount> Sets a player's level to a specific value.
/playerex level <player> get Displays the current level of a player.
/playerex skill_points <player> add <amount> Grants extra skill points to a player.
/playerex attribute <player> <attribute> get Checks the value of a specific attribute.
/playerex reset <player> Resets all attributes and levels for a player, returning their skill points.
/playerex refund <player> <amount> Returns a specific number of skill points to the player's pool.

Configuration

The mod is highly configurable via the playerex-server.toml (or .json in some versions) file located in the server's config folder.

Key Config Options

  • Level Formula: Uses exp4j expressions to determine how much XP is needed for the next level. Example: 100 + (level * 10)^1.2.
  • Skill Points per Level: Determines how many points a player receives upon leveling up (Default: 1).
  • Initial Skill Points: How many points a player starts with when first joining the world.
  • Reset on Death: If set to true, players will lose all levels and spent points when they die.
  • Attribute Caps: Allows admins to set a maximum value for stats like Evasion or Lifesteal to prevent players from becoming invincible.