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Pixelmon Mechanics

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Contents (6)
  1. Catching
  2. Breeding
  3. Battle Systems
  4. Stats: IVs and EVs
  5. Next guides
  6. More in this wiki

Pixelmon replicates the deep strategic mechanics of the Pokémon series.

Catching

The success of a catch depends on the Pokémon's remaining HP, status effects (Sleep and Freeze are most effective), and the type of Poké Ball used. Using the move False Swipe is recommended as it leaves the target with at least 1 HP.

Breeding

To breed Pokémon, place a male and female of the same Egg Group (or one Pokémon and a Ditto) into a Ranch Block. The environment around the Ranch Block must match the Pokémon's types (e.g., lava for Fire types, water for Water types) to increase their satisfaction and breeding speed.

Battle Systems

  • Mega Evolution: Requires a Mega Ring and the corresponding Mega Stone held by the Pokémon.
  • Z-Moves: Requires a Z-Ring and a Z-Crystal.
  • Dynamax/Gigantamax: Accessible in Max Raid Dens found throughout the world.
  • Terastal (Tera): The newest mechanic allowing Pokémon to change their type mid-battle.

Stats: IVs and EVs

  • IVs (Individual Values): Permanent stats determined at birth/spawn. Can be maxed using Bottle Caps.
  • EVs (Effort Values): Stats gained through battling. Can be reset using specific Berries or increased with Vitamins.