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Modular Force Field System Shape Cards and Modules

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Contents (4)
  1. Shape Cards
  2. Modules
  3. Next guides
  4. More in this wiki

Shape Cards

Shape Cards define the geometry of the force field. They are placed in the center slot of the Projector.

  • Cube: Generates a six-sided box.
  • Sphere: Generates a perfect globe.
  • Dome: Generates a half-sphere, ideal for surface bases.
  • Cylinder: Generates a vertical or horizontal tube.
  • Pyramid: Generates a four-sided sloped structure.

Modules

Modules are placed in the peripheral slots of the Projector to alter the field's behavior.

Module Effect
Scale Module Increases the size of the field in a specific direction or overall.
Translation Module Offsets the center of the field away from the Projector block.
Rotation Module Rotates the field geometry (essential for Cylinders and Pyramids).
Speed Module Increases the rate at which the field blocks are placed or scanned.
Capacity Module Increases the internal Fortron buffer of the machine.
Shock Module Deals damage to any entity that touches the force field.
Sponge Module Automatically removes liquids (water/lava) inside the field area.
Disintegration Module Slowly breaks blocks within the field area and drops them as items.
Fusion Module Allows two separate force fields to merge seamlessly without overlapping textures.
Camouflage Module Allows the force field to take on the appearance of any block placed in the module slot.
Glow Module Causes the force field blocks to emit light.