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Mob Properties Conditions

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Contents (3)
  1. Logical Operators
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Conditions allow for precise targeting of mob modifications. You can nest conditions to create complex requirements.

Condition Description
chance A decimal value (0.0 to 1.0) representing the probability of the function executing.
biome Checks if the mob spawned in a specific biome ID or biome type.
dimension Checks the dimension ID (e.g., 0 for Overworld, -1 for Nether).
height Checks the Y-level of the mob's spawn location.
light Checks the light level at the spawn location.
moon Checks the current phase of the moon (0-7).
difficulty Checks the world difficulty (Peaceful, Easy, Normal, Hard).
player_nearby Checks if a player is within a specified radius of the spawn point.
rng Generates a random number to compare against a range.
spawn Checks if the mob is a natural spawn or from a spawner.

Logical Operators

  • all_of: Returns true only if every nested condition is met.
  • any_of: Returns true if at least one nested condition is met.
  • none_of: Returns true only if none of the nested conditions are met.