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The mod currently features four primary bosses. Each boss has a dedicated boss bar and unique combat phases.
Swampjaw
Swampjaw is a massive, crocodilian beast found in swampy environments. It is the first boss most players encounter due to its relatively simple summoning requirements.
- Stats: 150 Health, 6 Armor.
- Behavior: Swampjaw primarily attacks by lunging at the player and biting. In its second phase, it becomes more aggressive, performing rapid dashes and summoning Swampjaw Minions (smaller, fast-moving aquatic mobs) to distract the player.
- Summoning: Use a Soggy Folder in a Swamp or Mangrove Swamp biome.
- Drops: Swampjaw Tooth.
Bellringer
The Bellringer is a spectral, flying entity that utilizes sound and shadow to overwhelm its opponents. It is best fought in open areas where the player has room to maneuver.
- Stats: 200 Health, 10 Armor.
- Behavior: The Bellringer flies above the player, occasionally diving for melee strikes. Its primary attack involves ringing its bell, which creates a shockwave that deals AOE damage and applies the Blindness effect. It can also summon Haunted Spirits to harass the player from the air.
- Summoning: Use a
Haunted Bell anywhere at night. - Drops: Haunted Heart.
Dame Fortuna
Dame Fortuna is a luck-themed boss encountered in the Nether. Her attacks are unpredictable and based on the roll of a die.
- Stats: 250 Health, 8 Armor.
- Behavior: She attacks by throwing various playing cards at the player. Red cards deal fire damage, blue cards apply Slowness, and gold cards deal high physical damage. She occasionally teleports and releases "Luck Bombs" that explode into multiple projectiles.
- Summoning: Use a Loaded Die in the Nether.
- Drops:
Fortune's Favor.
Rosethorn
Rosethorn is a powerful plant-based entity that controls the terrain of the forest. It is considered the most difficult boss in the mod.
- Stats: 300 Health, 12 Armor.
- Behavior: Rosethorn remains stationary but uses long-range vine attacks to pull the player in. It shoots volleys of thorns and can grow briar patches on the ground that slow and damage anyone standing in them. In its final phase, it releases spores that cause a lingering Poison effect.
- Summoning: Use Fertilizer in any Forest biome.
- Drops: Mossy Bone.
| Boss | Health | Armor | Summoning Item | Primary Drop |
|---|---|---|---|---|
| Swampjaw | 150 | 6 | Soggy Folder | Swampjaw Tooth |
| Bellringer | 200 | 10 | Haunted Bell |
Haunted Heart |
| Dame Fortuna | 250 | 8 | Loaded Die | Fortune's Favor |
| Rosethorn | 300 | 12 | Fertilizer | Mossy Bone |












